的潜在客户

Q3 Business, Management and Accounting International Journal of E-Services and Mobile Applications Pub Date : 2019-07-01 DOI:10.4018/ijesma.2019070104
Mina Fanea-Ivanovici
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引用次数: 3

摘要

在当前的数字(r)演变中,消费者和生产者的角色开始融合,消费者成为价值创造者,并在一定程度上成为生产者。这种现象在网络平台和社交网络上尤为突出,尤其是在创意文化产业中。本研究的目的是讨论在众筹项目背景下电影行业中产消者的角色,并以罗马尼亚的经验为重点。通过对成功的电影众筹项目的实证分析,考察了资助者在电影制作过程中的作用。本研究分析的八个案例代表了罗马尼亚众筹平台上成功众筹电影制作项目的准总数。研究表明,在电影制作过程中,赞助者——消费者的积极参与代表了最高财务贡献所提供的最有价值的奖励之一,大多数成功的电影制作项目都将其纳入奖励策略。根据研究结果,电影制作人明白,一方面,粉丝可以通过提供这样的机会在经济上做出更多贡献,另一方面,生产消费者可以利用他们的技能和专业知识,并将其转化为项目的创意投入、执行、评估和测试。作者认为,成为电影制片人的机会是一种激励,促使他们在经济上(以及非经济上)为项目做出贡献,从而增加项目成功的几率。这样的结论可以完善众筹电影制作项目的奖励机制,提高众筹电影制作项目的成功率。
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Prosumers
During the current digital (r)evolution, consumer and producer roles have started to converge, with consumers becoming value creators and, to a certain extent, producers. This phenomenon is particularly enhanced on online platforms and social networks, especially in creative-cultural industries. The goal of this research is to discuss the role of the prosumer in the film industry in the context of crowdfunded projects, with a focus on the Romanian experience. Through an empirical analysis of successful filmmaking crowdfunding projects, the backers' role in the film production process is investigated. The eight cases analysed within this research represent the quasi-totality of the successfully crowdfunded filmmaking projects via Romanian crowdfunding platforms. The research reveals that the active involvement of backers-consumers into the film production process represents one of the most valuable rewards offered in exchange for the highest financial contributions, with the majority of successful filmmaking projects including it in their reward strategy. According to the research findings, filmmakers understand that, on the one hand, fans can financially contribute more by being provided with such an opportunity, and that, on the other hand, prosumers can use their skills and expertise and translate them into creative input, execution, assessment, and testing of the project. The author posits that the opportunity to become producer in a film is an incentive to financially (and additionally non-financially) contribute to the project, thus increasing the odds of the project to be successful. Such conclusion can improve the reward scheme in crowdfunded filmmaking projects as well as their rate of success.
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来源期刊
International Journal of E-Services and Mobile Applications
International Journal of E-Services and Mobile Applications Business, Management and Accounting-Management Information Systems
CiteScore
2.90
自引率
0.00%
发文量
45
期刊介绍: The International Journal of E-Services and Mobile Applications (IJESMA) promotes and publishes state-of-the art research regarding different issues in the production management, delivery and consumption of e-services, self services, and mobile communication including business-to-business, business-to-consumer, government-to-business, government-to-consumer, and consumer-to-consumer e-services relevant to the interest of professionals, academic educators, researchers, and industry consultants in the field.
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