沉浸式虚拟环境中立体和情境对记忆和意识状态的影响

Adam Bennett, Matthew Coxon, K. Mania
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引用次数: 15

摘要

空间意识对于人类在任何需要感知空间的任务中的表现效率至关重要。对空间的记忆是认知活动(意识状态)的不完美反映,而认知活动是在这种环境中表现的基础。此外,这些任务的性能还可能受到环境上下文的影响。本研究从场景背景和相关意识状态两方面探讨了置身于沉浸式虚拟现实后立体视觉对物体识别的影响。沉浸式模拟由一个辐射渲染的房间组成,房间里要么有与办公室环境一致的物体,要么有位于类似位置的原始物体。仿真结果显示在立体头戴式显示器上。24名参与者在两种不同深度线索的视觉条件下(缺乏立体线索和存在立体线索)暴露于VE并完成基于物体的记忆识别任务。参与者还报告了在每个识别反应之后的四种意识状态中的一种,这反映了在检索过程中是否诱发了视觉心理意象。结果显示,当以立体方式观看空间时,与环境背景一致并与生动的记忆体验相关的物体记忆力更好。
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The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (awareness states) that underlies performance in such environments. Furthermore, performance on these tasks may also be influenced by the context of the environment. This research investigates the effect of stereo viewing on object recognition after exposure to an immersive VE, in terms of both scene context and associated awareness states. The immersive simulation consisted of a radiosity-rendered room that was either populated by objects consistent with an office setting or by primitive objects located in similar positions. The simulation was displayed on a stereo head-tracked Head Mounted Display. Twenty-four participants across two visual conditions of varying depth cues (absence vs presence of stereo cues) were exposed to the VE and completed an object-based memory recognition task. Participants also reported one of four states of awareness following each recognition response which reflected whether visual mental imagery was induced during retrieval. Results revealed better memory of objects that were consistent with the environment context and associated with vivid memorial experiences when the space was viewed in stereo.
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