收集神经生理学数据,调查用户在游戏过程中的认知状态

Patrick Charland, Geneviève Allaire-Duquette, Pierre-Majorique Léger
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引用次数: 8

摘要

本文探讨了收集神经生理数据的潜力,以进一步了解用户的学习体验。实验设置包括从大脑皮层收集脑电图信号(EEG),以推断用户在玩旨在支持牛顿力学学习的教育视频游戏时的认知状态。初步结果表明,这种神经科学的观点在定量描述用户学习体验的想法上是很有希望的。这可能是一般游戏开发或教育电子游戏研究领域的创新和有前途的途径。
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Collecting neurophysiological data to investigate users’ cognitive states during game play
This paper explores the potential of collecting neurophysiological data in order to further understand user’s learning experience. The experimental setup involves collecting electroencephalographic signal (EEG) from the brain cortex to infer users’ cognitive state while they played an educational video game designed to support the learning of Newtonian mechanics. Preliminary results suggest that this neuroscience perspective is quite promising in the idea of quantitatively characterizing users’ learning experience. This could be an innovative and promising avenue in general game development or in educational videogame research field.
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