3D虚拟现实可以提高青光眼患者单药治疗的依从性:一项随机临床试验

Ana Carolina Pasquini Raiza, M. Balbino, J. T. Takiuti, Vitor K. L. Takahashi, A. DelSanto, E. Minelli, Regina Cele Silveira Seixas
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摘要

研究目的:确定3D虚拟现实技术对青光眼患者三个月治疗依从性的影响。材料与方法:随机、单盲临床试验。70例患者随机接受3D虚拟现实(3D组,35例)或打印材料(对照组,35例)的青光眼信息。所有患者双眼的平均测量值用于评估结果。对随机分组进行分层,以平衡组间使用单药治疗或多药治疗的患者数量。在第一次预约时,3D虚拟现实组的患者观看了关于青光眼的3D视频;对照组患者通过印刷材料接收信息。主要结果测量是眼压(IOP)、角膜厚度测量和视野,在第一次和三个月的预约中进行。结果:治疗3个月后,角膜厚度和视野均无明显变化;然而,整体IOP下降(p=0.0001)。单药治疗和多药治疗患者的IOP差异无统计学意义(p=0.15)。女性的IOP控制优于男性,但效果无统计学意义(p=0.055)。尽管3D组和对照组之间的整体IOP变化没有差异(p=0.25),但在单一治疗层中,3D组的IOP下降高于对照组(p=0.006)。结论:我们的数据显示,三维虚拟刺激并没有提高青光眼患者三个月的治疗依从性。然而,它可能会改善早期或受疾病影响较小的患者的依从性,例如那些接受单一疗法的患者。对于这些患者,我们建议进一步研究更大的样本量。
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3D Virtual Reality may Enhance Adherence in Glaucoma Patients UsingMonotherapy: A Randomized Clinical Trial
Aim of the study: To determine the impact of 3D Virtual Reality on the adherence of patients to three months of treatment for glaucoma. Materials and methods: Randomized, single-blind clinical trial. Seventy patients were randomized to receive information about glaucoma via 3D Virtual Reality (3D group, 35 patients) or via printed material (control group, 35 patients). The mean measurement of both eyes from all patients was used to evaluate outcomes. The randomization was stratified to balance the number of patients using monotherapy or polytherapy between the groups. At the first appointment, patients in the 3D Virtual Reality group watched a 3D video about glaucoma; patients in the control group received information via printed material. The primary outcome measures were Intraocular Pressure (IOP), Corneal Pachymetry, and Visual Field, performed at first and the three-month appointments. Results: Neither the Corneal Pachymetry nor Visual Field changed after the three months of treatment; however, the overall IOP decreased (p=0.0001). IOP variation did not differ between monotherapy and polytherapy patients (p=0.15). Women had a trend toward better control of IOP than men, but the effect did not reach statistical significance (p=0.055). Even though overall IOP variation did not differ between the 3D and Control groups (p=0.25), the IOP decrease was higher in the 3D group than the control group, in monotherapy strata (p=0.006). Conclusion: Our data showed that 3D virtual stimulation did not improve the three-month treatment adherence of glaucoma. However, it may improve adherence in patients at early stages or less affected by the disease, such as those in monotherapy. For those patients, we recommend further studies with larger sample sizes.
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