{"title":"Dthreads:高效的确定性多线程","authors":"Tongping Liu, Charlie Curtsinger, E. Berger","doi":"10.1145/2043556.2043587","DOIUrl":null,"url":null,"abstract":"Multithreaded programming is notoriously difficult to get right. A key problem is non-determinism, which complicates debugging, testing, and reproducing errors. One way to simplify multithreaded programming is to enforce deterministic execution, but current deterministic systems for C/C++ are incomplete or impractical. These systems require program modification, do not ensure determinism in the presence of data races, do not work with general-purpose multithreaded programs, or run up to 8.4× slower than pthreads. This paper presents Dthreads, an efficient deterministic multithreading system for unmodified C/C++ applications that replaces the pthreads library. Dthreads enforces determinism in the face of data races and deadlocks. Dthreads works by exploding multithreaded applications into multiple processes, with private, copy-on-write mappings to shared memory. It uses standard virtual memory protection to track writes, and deterministically orders updates by each thread. By separating updates from different threads, Dthreads has the additional benefit of eliminating false sharing. Experimental results show that Dthreads substantially outperforms a state-of-the-art deterministic runtime system, and for a majority of the benchmarks evaluated here, matches and occasionally exceeds the performance of pthreads.","PeriodicalId":20672,"journal":{"name":"Proceedings of the Twenty-Third ACM Symposium on Operating Systems Principles","volume":"34 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2011-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"254","resultStr":"{\"title\":\"Dthreads: efficient deterministic multithreading\",\"authors\":\"Tongping Liu, Charlie Curtsinger, E. Berger\",\"doi\":\"10.1145/2043556.2043587\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Multithreaded programming is notoriously difficult to get right. A key problem is non-determinism, which complicates debugging, testing, and reproducing errors. One way to simplify multithreaded programming is to enforce deterministic execution, but current deterministic systems for C/C++ are incomplete or impractical. These systems require program modification, do not ensure determinism in the presence of data races, do not work with general-purpose multithreaded programs, or run up to 8.4× slower than pthreads. This paper presents Dthreads, an efficient deterministic multithreading system for unmodified C/C++ applications that replaces the pthreads library. Dthreads enforces determinism in the face of data races and deadlocks. Dthreads works by exploding multithreaded applications into multiple processes, with private, copy-on-write mappings to shared memory. It uses standard virtual memory protection to track writes, and deterministically orders updates by each thread. By separating updates from different threads, Dthreads has the additional benefit of eliminating false sharing. Experimental results show that Dthreads substantially outperforms a state-of-the-art deterministic runtime system, and for a majority of the benchmarks evaluated here, matches and occasionally exceeds the performance of pthreads.\",\"PeriodicalId\":20672,\"journal\":{\"name\":\"Proceedings of the Twenty-Third ACM Symposium on Operating Systems Principles\",\"volume\":\"34 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-10-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"254\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Twenty-Third ACM Symposium on Operating Systems Principles\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2043556.2043587\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Twenty-Third ACM Symposium on Operating Systems Principles","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2043556.2043587","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Multithreaded programming is notoriously difficult to get right. A key problem is non-determinism, which complicates debugging, testing, and reproducing errors. One way to simplify multithreaded programming is to enforce deterministic execution, but current deterministic systems for C/C++ are incomplete or impractical. These systems require program modification, do not ensure determinism in the presence of data races, do not work with general-purpose multithreaded programs, or run up to 8.4× slower than pthreads. This paper presents Dthreads, an efficient deterministic multithreading system for unmodified C/C++ applications that replaces the pthreads library. Dthreads enforces determinism in the face of data races and deadlocks. Dthreads works by exploding multithreaded applications into multiple processes, with private, copy-on-write mappings to shared memory. It uses standard virtual memory protection to track writes, and deterministically orders updates by each thread. By separating updates from different threads, Dthreads has the additional benefit of eliminating false sharing. Experimental results show that Dthreads substantially outperforms a state-of-the-art deterministic runtime system, and for a majority of the benchmarks evaluated here, matches and occasionally exceeds the performance of pthreads.