期刊文章评论。

Carol C Weitzman, Jennifer K. Poon, J. H. Sia, A. Egan
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Inclusion criteria were studies with the following characteristics: (1) participants who were 4 to 18 years of age or primary, elementary, and secondary school students; (2) exposure was usage time or frequency of screen-based activities; (3) outcomes analyzed as academic performance recorded as school grades, standardized test, or other measurements, including school performance or academic failure; (4) study design was cross sectional; and (5) language of articles in English or Spanish. Articles excluded were those not reporting findings concerning the association between time or frequency of screen media use and academic performance, and studies that included toddlers or participants with disorders that could limit generalization of data. Of 5599 records identified, 58 cross-sectional studies met the inclusion criteria, and 30 (52%) were included in the meta-analysis. There were a total of 106,653 total participants (ranging from 70 to 42,041 people per study). The pooled effect size estimate did not find an association between overall screen media time/frequency and composite scores on academic performance {pooled estimated effect size [ES]20.29 (95% confidence interval [CI],20.65 to 0.08)}. Television viewing and academic performance areas were inversely associated (pooled ES 20.19 (95% CI,20.29 to 20.09) for composite academic performance scores, 20.18 [95% CI, 20.36 to 20.01] for language scores, and 20.25 [95% CI, 20.33 to 20.16] for math). This was also true for association between the duration of video game time and composite scores (pooled ES 20.15 (95% CI, 20.22 to 20.08). Subgroup analyses conducted in children (between 4 and 11.9 years) and adolescents demonstrated that in children, television watching duration was inversely associated with language (ES 20.20; 95% CI, 20.26 to 20.15) and math (ES 20.36; 95% CI, 20.66 to 20.07) while in adolescents, the duration of television watching was inversely associated with composite scores (ES 20.19; 95% CI, 20.30 to 20.07) and math (ES 20.21; 95% CI, 20.26 to 20.15). Video game playing duration was also inversely associated with composite scores of adolescents only (ES 20.16; 95% CI, 20.24 to 20.09). Although there was a lack of association between the amount of time on overall screen media use and academic performance, specific screen-based activities such as television viewing and video game playing were found to have inverse associations with academic performance. 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引用次数: 1

摘要

学习成绩与屏幕媒体使用的关系:Adelantado-Renau M, Molinder-Urdiales D, CaveroRedondo I等。儿童和青少年使用屏幕媒体与学习成绩之间的关系。美国儿科杂志,2019;173:1058-1067。在评估屏幕媒体使用与学习成绩之间的关系时,文献显示了不同的结果。这项研究旨在检验花在屏幕活动上的时间与特定学习成绩领域之间的关系。本系统评价和荟萃分析遵循了系统评价和荟萃分析首选报告项目(PRISMA)和Cochrane手册。从启动到2018年9月,该搜索策略在多个数据库中执行。纳入标准是具有以下特征的研究:(1)参与者为4至18岁或小学、小学和中学学生;(2)暴露是指基于屏幕的活动的使用时间或频率;(3)作为学习成绩分析的结果,记录为学校成绩、标准化考试或其他衡量标准,包括学校表现或学业失败;(4)研究设计为横断面设计;(5)文章的语言为英语或西班牙语。排除的文章包括那些没有报道屏幕媒体使用时间或频率与学习成绩之间关联的研究结果的文章,以及包括幼儿或可能限制数据泛化的障碍参与者的研究。在确定的5599条记录中,58项横断面研究符合纳入标准,30项(52%)纳入meta分析。总共有106653名参与者(每项研究的参与者从70人到42041人不等)。综合效应量估计未发现整体屏幕媒体时间/频率与学业成绩综合得分之间的关联{综合效应量估计[ES]20.29(95%可信区间[CI],20.65至0.08)}。看电视和学习成绩领域呈负相关(综合学习成绩分数的归并误差为20.19 (95% CI,20.29至20.09),语言分数的归并误差为20.18 (95% CI, 20.36至20.01),数学分数的归并误差为20.25 (95% CI, 20.33至20.16)。视频游戏时间和综合得分之间的关联也是如此(95% CI, 20.22 - 20.08)。在儿童(4至11.9岁)和青少年中进行的亚组分析表明,在儿童中,看电视的时间与语言呈负相关(ES 20.20;95% CI, 20.26至20.15)和数学(ES 20.36;95%可信区间,20.66 - 20.07),而在青少年中,看电视的时长与综合得分呈负相关(可信区间为20.19;95% CI, 20.30至20.07)和数学(ES 20.21;95% CI, 20.26 ~ 20.15)。视频游戏的持续时间也与青少年的综合得分呈负相关(ES 20.16;95% CI, 20.24 ~ 20.09)。虽然总体屏幕媒体使用时间与学习成绩之间缺乏联系,但研究发现,特定的屏幕活动,如看电视和玩电子游戏,与学习成绩呈负相关。J.K.P.
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Journal Article Reviews.
Academic Performance, Screen Media Use Adelantado-Renau M, Molinder-Urdiales D, CaveroRedondo I, et al. Association between screen media use and academic performance among children and adolescents. JAMA Pediatr. 2019;173:1058–1067. The literature has shown mixed results in the evaluation of the association between screen media use and academic performance. This study seeks to examine the association between time spent on screen-based activities and specific academic performance areas. This systematic review and meta-analysis followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) and the Cochrane handbook. The search strategy was performed through multiple databases from their inception through September 2018. Inclusion criteria were studies with the following characteristics: (1) participants who were 4 to 18 years of age or primary, elementary, and secondary school students; (2) exposure was usage time or frequency of screen-based activities; (3) outcomes analyzed as academic performance recorded as school grades, standardized test, or other measurements, including school performance or academic failure; (4) study design was cross sectional; and (5) language of articles in English or Spanish. Articles excluded were those not reporting findings concerning the association between time or frequency of screen media use and academic performance, and studies that included toddlers or participants with disorders that could limit generalization of data. Of 5599 records identified, 58 cross-sectional studies met the inclusion criteria, and 30 (52%) were included in the meta-analysis. There were a total of 106,653 total participants (ranging from 70 to 42,041 people per study). The pooled effect size estimate did not find an association between overall screen media time/frequency and composite scores on academic performance {pooled estimated effect size [ES]20.29 (95% confidence interval [CI],20.65 to 0.08)}. Television viewing and academic performance areas were inversely associated (pooled ES 20.19 (95% CI,20.29 to 20.09) for composite academic performance scores, 20.18 [95% CI, 20.36 to 20.01] for language scores, and 20.25 [95% CI, 20.33 to 20.16] for math). This was also true for association between the duration of video game time and composite scores (pooled ES 20.15 (95% CI, 20.22 to 20.08). Subgroup analyses conducted in children (between 4 and 11.9 years) and adolescents demonstrated that in children, television watching duration was inversely associated with language (ES 20.20; 95% CI, 20.26 to 20.15) and math (ES 20.36; 95% CI, 20.66 to 20.07) while in adolescents, the duration of television watching was inversely associated with composite scores (ES 20.19; 95% CI, 20.30 to 20.07) and math (ES 20.21; 95% CI, 20.26 to 20.15). Video game playing duration was also inversely associated with composite scores of adolescents only (ES 20.16; 95% CI, 20.24 to 20.09). Although there was a lack of association between the amount of time on overall screen media use and academic performance, specific screen-based activities such as television viewing and video game playing were found to have inverse associations with academic performance. J.K.P.
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