虫洞虚拟环境下人类空间学习策略研究

IF 1.6 4区 心理学 Q3 PSYCHOLOGY, EXPERIMENTAL Spatial Cognition and Computation Pub Date : 2022-07-05 DOI:10.1080/13875868.2022.2095277
Christopher Widdowson, R. Wang
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引用次数: 1

摘要

人类在环境中通过导航来学习空间信息。这些空间表征的本质一直备受争议,包括它们是否符合欧几里得几何。本研究考察了人们在学习虚拟虫洞迷宫时可能形成的欧几里得表征类型。参与者探索欧几里得或非欧几里得隧道迷宫,并在2D画布上绘制地标布局地图。结果表明,人们有不同但一致的策略,一些人主要保留距离信息,而另一些人主要保留转弯角度。节段的直线度基本保持不变。这些结果表明,非欧几里得空间的表示在个体之间可能是高度可变的,在测试欧几里得与替代模型之前,需要仔细检查可能的欧几里得解决方案。
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Human spatial learning strategies in wormhole virtual environments
ABSTRACT Humans can learn spatial information through navigation in the environment. The nature of these spatial representations is constantly debated, including whether they conform to Euclidean geometry. The present study examined the types of Euclidean representations people may form while learning virtual wormhole mazes. Participants explored Euclidean or non-Euclidean tunnel mazes and drew maps of the landmark layout on a 2D canvas. The results showed that people have different, consistent strategies, some mainly preserving distance information while others mainly preserving turning angles. The straightness of the segments was mostly preserved. These results suggest that representations of non-Euclidean space may be highly variable across individuals, and possible Euclidean solutions need to be carefully examined before testing Euclidean vs alternative models.
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来源期刊
Spatial Cognition and Computation
Spatial Cognition and Computation PSYCHOLOGY, EXPERIMENTAL-
CiteScore
4.40
自引率
5.30%
发文量
10
期刊最新文献
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