ODR:用于多核调试的输出确定性重放

Gautam Altekar, I. Stoica
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引用次数: 306

摘要

复制bug是很困难的。确定性重放系统通过提供原始程序运行的高保真副本来解决这个问题,该副本可以重复执行以消除错误。不幸的是,现有的多处理器程序重放系统存在不足。这些系统要么产生很高的开销,依赖于非标准的多处理器硬件,要么无法可靠地再现执行。它们的主要障碍是数据竞争——如果要忠实地再现执行情况,就必须抓住这个不确定性的来源。在本文中,我们介绍了ODR——一个仅软件的重播系统,它可以再现错误并提供低开销的多处理器记录。ODR背后的关键观察是,出于调试目的,重播系统不需要生成原始执行的高保真副本。相反,它足以产生与原始执行显示相同输出的任何执行。根据这一观察结果,ODR放宽了保真度保证,以避免完全再现数据竞争的问题。其结果是,系统可以重播真正的多处理器应用程序(如Apache、MySQL和Java Virtual Machine),并提供较低的记录模式开销。
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ODR: output-deterministic replay for multicore debugging
Reproducing bugs is hard. Deterministic replay systems address this problem by providing a high-fidelity replica of an original program run that can be repeatedly executed to zero-in on bugs. Unfortunately, existing replay systems for multiprocessor programs fall short. These systems either incur high overheads, rely on non-standard multiprocessor hardware, or fail to reliably reproduce executions. Their primary stumbling block is data races -- a source of nondeterminism that must be captured if executions are to be faithfully reproduced. In this paper, we present ODR--a software-only replay system that reproduces bugs and provides low-overhead multiprocessor recording. The key observation behind ODR is that, for debugging purposes, a replay system does not need to generate a high-fidelity replica of the original execution. Instead, it suffices to produce any execution that exhibits the same outputs as the original. Guided by this observation, ODR relaxes its fidelity guarantees to avoid the problem of reproducing data-races altogether. The result is a system that replays real multiprocessor applications, such as Apache, MySQL, and the Java Virtual Machine, and provides low record-mode overhead.
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