受3D游戏设计启发的交互式虚拟扫描电子显微镜

Pnina Ari-Gur, Igor Lapsker, Tyler William Bayne, Eric Allen Pietrowicz, P. Thannhauser, Spencer Hoin, Hermanu Joko Nugroho
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引用次数: 1

摘要

扫描电子显微镜(SEM)已经发展成为工程、物理、纳米技术、地球科学、材料科学、生物科学等领域研究和教育不可缺少的工具。然而,物理扫描电镜的培训是昂贵的,耗时的,而且在经济落后的地区往往是不可用的。计算机技术的进步使交互式三维(3D)虚拟实验室成为医学和许多工程技术领域培训的有效工具。在目前的工作中,为了提供具有成本效益的动手培训,使用游戏开发引擎Unity 3D开发了虚拟3D SEM。它包含现实的3D模型的物理组件,创建使用3ds Max®,一个软件的3D建模和渲染。这些组件通过使用c#和JavaScript编写的脚本进行操作,然后与相应的模型配对。用户可以查看和操作虚拟仪器,保存图像以供进一步分析,并撰写报告。开发的虚拟SEM在多个机构的不同用户群体中进行了测试,每个群体分为实验组和对照组。收集来自这些测试的反馈,并将其用于改进模拟体验的整体质量。此外,用户报告说在虚拟SEM上的培训体验很愉快。
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Interactive Virtual Scanning Electron Microscope Inspired by 3D Game-Design
: The scanning electron microscope (SEM) has evolved to become an indispensable tool for research and education in engineering, physics, nanotechnology, geosciences, materials science, biological sciences and other fields. However, training on a physical SEM is costly, time consuming, and often unavailable in economically disadvantaged areas. Advances in computer technology have made interactive three-dimensional (3D) virtual laboratory an effective tool for training in medicine and many engineering and technology fields. In the current work, in order to provide cost-effective hands-on training, a virtual 3D SEM was developed using the game development engine Unity 3D . It contains realistic 3D models of the physical components, created using 3ds Max ® , a software for 3D modeling and rendering. The components are manipulated with scripts programmed using C# and JavaScript and then paired with the corresponding model. Users may view and operate the virtual instrument, save images for further analysis, and write a report. The developed virtual SEM was tested on diverse groups of users at multiple institutions, each divided to treatment and control groups. Feedback from these tests was collected and used for improvements in the overall quality of the simulated experience. In addition, users reported the experience of training on the virtual SEM as enjoyable.
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