混合的透明度

Marilena Maule, J. Comba, Rafael P. Torchelsen, R. Bastos
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引用次数: 30

摘要

混合透明是一种实时逼近顺序无关透明的方法。我们的混合方法结合了几个核心透明层的精确合成,以及剩余层的快速近似。它的主要优点是能够在有限的内存中运行而没有明显的伪影,这使得它能够用于高场景复杂性和图像分辨率,这是其他方法无法处理的。混合透明适用于高度并行执行,可以在当前的gpu中实现并进一步改进,而架构更改最少。我们提出了质量、内存和性能分析和比较,证明混合透明能够在具有竞争力的帧率下生成高质量的图像,并且在可比较的OIT技术中具有最低的内存消耗。
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Hybrid transparency
Hybrid transparency is an approach for real-time approximation of order-independent transparency. Our hybrid approach combines an accurate compositing, of a few core transparent layers, with a quick approximation, for the remaining layers. Its main advantage, the ability to operate in bounded memory without noticeable artifacts, enables its usage with high scene complexity and image resolution, which other approaches fail to handle. Hybrid transparency is suitable for highly-parallel execution, can be implemented in current GPUs and further improved, with minimal architecture changes. We present quality, memory, and performance analysis and comparisons which demonstrate that hybrid transparency is able to generate high-quality images at competitive frames rates and with the lowest memory consumption among comparable OIT techniques.
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