WORDWALL小学PAI的教育陪学视频开发

A. N. Aeni, Dadan Djuanda, M. Maulana, Rini Nursaadah, S. Sopian
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引用次数: 0

摘要

本研究以PAI材料为研究对象,以小学生为研究对象。使用的研究方法是混合方法和使用由Thiagarajan, Semmel和Semmel制定的4-D模型的开发设计。该开发模式包含定义、设计、开发和传播4个步骤。通过访谈、问卷调查和文献分析技术获得研究数据。本研究产生:1)基于教师对PAI SD学习媒体需求的问卷分析结果,基于PAI SD课程分析,通过分析基本胜任力得出学习视频产品设计。在此基础上,设计出符合小学生特点的学习视频产品。2)以时长8分44秒的wordwall同伴学习视频形式的产品。3)产品测试结果得到用户评价,谓词很好,说明产品非常适合用于PAI教学。根据本研究的结果,可以进一步开发其他材料的学习视频
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PENGEMBANGAN VIDEO PEMBELAJARAN PENDAMPING GAMES EDUKATIF WORDWALL UNTUK MATERI PAI SEKOLAH DASAR
This research is focused on PAI material and the target of this research is elementary school students. The research approach used is a mix method with a development design using a 4-D model formulated from Thiagarajan, Semmel and Semmel. This development model contains 4 steps, namely define, design, develop, and disseminate. Research data was obtained through interviews, questionnaires, and document analysis techniques. This research produces: 1) learning video product design made based on the results of questionnaire analysis of teacher needs for PAI SD learning media and based on PAI SD curriculum analysis by analyzing Basic Competencies. From this basis, learning video products are designed that are in accordance with the characteristics of elementary school students, 2) Products in the form of wordwall companion learning videos that last 8 minutes 44 seconds. 3) Product test results that get an assessment from users with a very good predicate, meaning that the product is very suitabel for use in PAI teaching. From the results of this research, learning videos can be further developed for other materials
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PENGEMBANGAN KOMIK EDUKASI BERBASIS CREATIVE PROBLEM SOLVING BERBANTUAN KVISOFT FLIPBOOK MAKER PRO UNTUK SEKOLAH DASAR PENGEMBANGAN MEDIA INTERAKTIF SIPEDA SISTEM PEREDARAN DARAH MANUSIA UNTUK MENINGKATKAN BERPIKIR KRITIS KONTRIBUSI LITERASI DIGITAL DAN INTERAKSI BELAJAR ANTAR SISWA TERHADAP KETERAMPILAN MEMECAHKAN MASALAH PEMBELAJARAN IPAS OPTIMALISASI KREATIVITASOPTIMALISASI KREATIVITAS SISWA BERBASIS PROGRAM SEKOLAH ADIWIYATA DI SEKOLAH DASAR SISWA BERBASIS PROGRAM SEKOLAH ADIWIYATA DI SEKOLAH DASAR ANALISIS MODEL PROJECT BASED LEARNING BERBANTUAN LIVEWORKSHEETS DALAM MENINGKATKAN PRESTASI BELAJAR DAN KETERAMPILAN LITERASI SAINS
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