Android应用程序的跨设备记录和重播

Cong Li, Yanyan Jiang, Chang Xu
{"title":"Android应用程序的跨设备记录和重播","authors":"Cong Li, Yanyan Jiang, Chang Xu","doi":"10.1145/3540250.3549083","DOIUrl":null,"url":null,"abstract":"Cross-device replay for Android apps is challenging because apps have to adapt or even restructure their GUIs responsively upon screen-size or orientation change across devices. As a first exploratory work, this paper demonstrates that cross-device record and replay can be made simple and practical by a one-pass, greedy algorithm by the Rx framework leveraging the least surprise principle in the GUI design. The experimental results of over 1,000 replay settings encouragingly show that our implemented Rx prototype tool effectively solved non-trivial cross-device replay cases beyond any known non-search-based work's scope, and had still competitive capabilities on same-device replay with start-of-the-art techniques.","PeriodicalId":68155,"journal":{"name":"软件产业与工程","volume":"4 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Cross-device record and replay for Android apps\",\"authors\":\"Cong Li, Yanyan Jiang, Chang Xu\",\"doi\":\"10.1145/3540250.3549083\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Cross-device replay for Android apps is challenging because apps have to adapt or even restructure their GUIs responsively upon screen-size or orientation change across devices. As a first exploratory work, this paper demonstrates that cross-device record and replay can be made simple and practical by a one-pass, greedy algorithm by the Rx framework leveraging the least surprise principle in the GUI design. The experimental results of over 1,000 replay settings encouragingly show that our implemented Rx prototype tool effectively solved non-trivial cross-device replay cases beyond any known non-search-based work's scope, and had still competitive capabilities on same-device replay with start-of-the-art techniques.\",\"PeriodicalId\":68155,\"journal\":{\"name\":\"软件产业与工程\",\"volume\":\"4 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-11-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"软件产业与工程\",\"FirstCategoryId\":\"1089\",\"ListUrlMain\":\"https://doi.org/10.1145/3540250.3549083\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"软件产业与工程","FirstCategoryId":"1089","ListUrlMain":"https://doi.org/10.1145/3540250.3549083","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

摘要

Android应用的跨设备重放具有挑战性,因为应用必须根据不同设备的屏幕大小或方向变化来调整甚至重构其gui。作为第一个探索性工作,本文证明了Rx框架利用GUI设计中的最小意外原则,通过一遍贪婪算法可以使跨设备记录和重播变得简单实用。超过1000个重播设置的实验结果令人鼓舞地表明,我们实现的Rx原型工具有效地解决了任何已知的非基于搜索的工作范围之外的重要跨设备重播情况,并且使用最先进的技术在同一设备重播方面仍然具有竞争力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Cross-device record and replay for Android apps
Cross-device replay for Android apps is challenging because apps have to adapt or even restructure their GUIs responsively upon screen-size or orientation change across devices. As a first exploratory work, this paper demonstrates that cross-device record and replay can be made simple and practical by a one-pass, greedy algorithm by the Rx framework leveraging the least surprise principle in the GUI design. The experimental results of over 1,000 replay settings encouragingly show that our implemented Rx prototype tool effectively solved non-trivial cross-device replay cases beyond any known non-search-based work's scope, and had still competitive capabilities on same-device replay with start-of-the-art techniques.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
676
期刊最新文献
Improving Grading Outcomes in Software Engineering Projects Through Automated Contributions Summaries GRADESTYLE: GitHub-Integrated and Automated Assessment of Java Code Style Improving Assessment of Programming Pattern Knowledge through Code Editing and Revision Designing for Real People: Teaching Agility through User-Centric Service Design Using Focus to Personalise Learning and Feedback in Software Engineering Education
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1