僵局和“DTS”深度到僵局终局表

Karsten Müller, G. Haworth
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引用次数: 1

摘要

在象棋中让对手陷入僵局会产生各种各样的意见,关于结果的性质和它应该得到的适当奖励。在这里,根据Lasker和Reti的观点,我们提出“僵局”是一个次要目标,比通过协议或规则达成平局更重要,但比交配更次要。我们报告了' Aloril '的工作,他创建了包含' DTM '深度配对和' DTS '深度僵局数据的终局表,他应该被视为本文的主要作者。此外,我们在“拉斯克国际象棋”的背景下研究“国际象棋相持研究”的分类,拉斯克国际象棋承认相持目标。
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Stalemate and 'DTS' depth to stalemate endgame tables
Stalemating the opponent in chess has given rise to various opinions as to the nature of that result and the reward it should properly receive. Here, following Lasker and Reti, we propose that ‘stalemate’ is a secondary goal, superior to a draw by agreement or rule – but inferior to mate. We report the work of ‘Aloril’ who has created endgame tables holding both ‘DTM’ depth to mate and ‘DTS’ depth to stalemate data, and who should be regarded as the prime author of this paper. Further, we look at the classification of ‘Chess Stalemate Studies’ in the context of a ‘Lasker Chess’ which recognises the stalemate goal.
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