基于问题的学习(PBL)和基于项目的学习(PjBL)的有效性有助于卡胡特学习模式对学生学习成果的影响

Zam Inayah, A. Buchori, A. S. Pramasdyahsari
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引用次数: 2

摘要

本研究旨在探讨Kahoot媒体辅助下基于问题的学习(PBL)和基于项目的学习(PjBL)模式对学生学习成果的影响。抽样方法为整群随机抽样。得到3个类,即X ELIN为实验1类,X RPL 2为实验2类,X RPL 2为对照类。使用观察、测试和文档的数据收集技术。结果表明:(1)采用kahoot辅助的基于问题的学习模式(PBL)、kahoot辅助的基于项目的学习模式(PjBL)和常规课堂的学生在学习效果上存在差异;(2)采用问题基础学习(PBL)学习模式的学生学习效果优于采用传统学习模式的班级;(3)项目化学习(PjBL)辅助kahoot学习模式组学生的学习效果优于常规学习模式组;(4)在kahoot的帮助下,采用基于问题的学习模式(PBL)和基于项目的学习模式(PjBL)的学生的学习成果分别达到了个体和经典的掌握程度。通过显著值进行决策,得到>即4.852 > 3.156,则被拒绝。可以得出结论,学生的学习成果存在差异。从实验1班学生学习成果的平均值为77.29,实验2班学生学习成果的平均值为77.39,控制班学生学习成果的平均值为67.96来看,实验1班学生学习成果的平均值优于控制班学生的学习成果。关键词:基于问题的学习(PBL)、基于项目的学习(PjBL)、Kahoot和学习成果
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THE EFFECTIVENESS OF PROBLEM BASED LEARNING (PBL) AND PROJECT BASED LEARNING (PjBL) ASSISTED KAHOOT LEARNING MODELS ON STUDENT LEARNING OUTCOMES
The purpose of this study was to determine the effectiveness of problem based learning (PBL) and Project Based Learning (PjBL) models with the help of Kahoot media on student learning outcomes. The sampling technique used was cluster random sampling. Three classes were obtained, namely X ELIN as the experimental class 1, X RPL 2 as the experimental class 2, and X RPL 2 as the control class. Data collection techniques using observation, tests and documentation. The results showed (1) there were differences in student learning outcomes who received the Kahoot-assisted problem-based learning (PBL) learning model, Kahoot-assisted Project Based Learning (PjBL) and conventional classes; (2) the learning outcomes of students who received the problem based learning (PBL) learning model with the help of kahoot were better than the class that received the conventional learning model; (3) the learning outcomes of students who received the project-based learning (PjBL) assisted kahoot learning model were better than the class that received the conventional learning model; (4) the learning outcomes of students who get the Problem Based Learning (PBL) learning model with the help of kahoot and Project Based Learning (PjBL) with the help of kahoot achieve mastery individually and classically. Based on decision making through significant values, it turns out that  >  ie, 4.852 > 3.156, then is rejected. It can be concluded that there are differences in student learning outcomes. Judging from the average value of student learning outcomes in the experimental class I was 77.29, while the average learning outcome for the experimental class II was 77.39, and the average student learning outcome in the control class was 67.96, which means that the student learning outcomes in the control class the experiment was better than the control class students' learning outcomes.Keywords: Problem Based Learning (PBL), Project Based Learning (PjBL), Kahoot, and Learning Outcomes
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