{"title":"手机电子游戏对中国城市英语词汇发展的民族志研究","authors":"Paul Craig, Néna Roa-Seïler, Zongjie Wang","doi":"10.6025/ed/2019/8/1/17-21","DOIUrl":null,"url":null,"abstract":"This study investigates the effectiveness of mobile video games for learning English language vocabulary among Chinese students in comparison with more standard electronic dictionary learning. This involved an ethnographic study of students in their natural learning environment which was followed by classroom testing of vocabulary proficiency. Results show that educational video games can both improve the student learning experience and student results when combined with traditional methods.","PeriodicalId":13350,"journal":{"name":"III-Nitride Electronic Devices","volume":"1 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2019-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"An Ethnographic Study of Mobile Videogames for English Vocabulary Development In Urban China\",\"authors\":\"Paul Craig, Néna Roa-Seïler, Zongjie Wang\",\"doi\":\"10.6025/ed/2019/8/1/17-21\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study investigates the effectiveness of mobile video games for learning English language vocabulary among Chinese students in comparison with more standard electronic dictionary learning. This involved an ethnographic study of students in their natural learning environment which was followed by classroom testing of vocabulary proficiency. Results show that educational video games can both improve the student learning experience and student results when combined with traditional methods.\",\"PeriodicalId\":13350,\"journal\":{\"name\":\"III-Nitride Electronic Devices\",\"volume\":\"1 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"III-Nitride Electronic Devices\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.6025/ed/2019/8/1/17-21\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"III-Nitride Electronic Devices","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.6025/ed/2019/8/1/17-21","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Ethnographic Study of Mobile Videogames for English Vocabulary Development In Urban China
This study investigates the effectiveness of mobile video games for learning English language vocabulary among Chinese students in comparison with more standard electronic dictionary learning. This involved an ethnographic study of students in their natural learning environment which was followed by classroom testing of vocabulary proficiency. Results show that educational video games can both improve the student learning experience and student results when combined with traditional methods.