多相机校准从可见和镜像极点

Andrey Bushnevskiy, L. Sorgi, B. Rosenhahn
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引用次数: 2

摘要

多摄像机平台用于大量的3D视觉应用,如3D建模,运动捕捉或远程呈现和鲁棒校准是至关重要的,以实现高精度的结果。在许多实际配置中,一个装备中的相机是这样排列的,它们可以相互观察,换句话说,许多极点对应于真实的图像点。在本文中,我们提出了一个多相机系统的外部校准的自动恢复的解决方案,通过强制简单的几何约束,由极能见度产生,不使用任何校准对象,如棋盘,激光笔或类似的。此外,我们介绍了该方法的扩展,该方法处理在平面镜反射中可见极点的情况,这使得该算法适用于任何多相机系统的校准,而不考虑相机的数量和它们的实际相互可见性,此外,我们注意到它只需要每台相机一个或几个图像,因此具有高速度和可用性。我们通过在合成数据集和真实数据集上进行广泛的测试来证明算法的有效性,并将结果与使用传统的基于led的算法获得的结果进行比较。真实的数据集是使用多摄像头虚拟现实(VR)平台和用于3D重建的球形圆顶配置捕获的。
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Multicamera Calibration from Visible and Mirrored Epipoles
Multicamera rigs are used in a large number of 3D Vision applications, such as 3D modeling, motion capture or telepresence and a robust calibration is of utmost importance in order to achieve a high accuracy results. In many practical configurations the cameras in a rig are arranged in such a way, that they can observe each other, in other words a number of epipoles correspond to the real image points. In this paper we propose a solution for the automatic recovery of the external calibration of a multicamera system by enforcing only simple geometrical constraints, arising from the epipole visibility, without using any calibration object, such as checkerboards, laser pointers or similar. Additionally, we introduce an extension of the method that handles the case of epipoles being visible in the reflection of a planar mirror, which makes the algorithm suitable for the calibration of any multicamera system, irrespective of the number of cameras and their actual mutual visibility, and furthermore we remark that it requires only one or a few images per camera and therefore features a high speed and usability. We produce an evidence of the algorithm effectiveness by presenting a wide set of tests performed on synthetic as well as real datasets and we compare the results with those obtained using a traditional LED-based algorithm. The real datasets have been captured using a multicamera Virtual Reality (VR) rig and a spherical dome configuration for 3D reconstruction.
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