最初为博物馆创作的应用音乐对游客体验的影响:贝尔格莱德科学技术博物馆试点研究的结果

Biljana Jokić, Aleksandar Markovic, Ivana Luković
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引用次数: 0

摘要

原创音乐为博物馆应用(synomic)是一种创新的方式来展示博物馆展品和吸引观众。然而,其应用还不发达,相关研究也很明显。我们的试点研究旨在探索这种音乐对贝尔格莱德科学技术博物馆游客体验的影响。本研究包括在博物馆空间应用音乐之前(无声条件,SC)和之后(音乐条件,MC)的调查(共310例),以及MC的深度访谈(22例)。结果表明,原创的应用音乐改善了博物馆参观的总体体验。音乐被视为体验中不可分割的元素,与展品和场地相互作用,使体验更加活跃,使其更加充实,并改善游客的印象。MNT永久收藏的原创音乐的效果在心理过程的所有三个领域都得到了确认:情感(改善游客的情绪),认知(唤醒记忆,好奇心和传播知识的愿望)和动机(激发游戏和行动)。这些影响在所有的研究小组中都得到了体现,其中也包括了视力受损的博物馆游客。
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Effects of applied music originally composed for museums on visitor experience: Results of a pilot study in the Museum of Science and Technology in Belgrade
Originally composed music for museum applications (synomusic) is an innovative approach in presenting museum exhibits and attracting audience. However, its use is underdeveloped and the same is evident for related researches. Our pilot research aimed to explore the effects of such music on visitor experience in the Museum of Science and Technology in Belgrade. The study included surveys before (silent condition, SC) and after (music condition, MC) applying music in the museum spaces (N = 310 in total), as well as in-depth interviews in MC (N = 22). The results showed that the original, applied music improved the general experience of museum visits. The music, seen as an inseparable element of the experience, worked in interaction with the exhibits and the venue to liven up the experience, make it fuller and improve visitors' impressions. The effects of originally composed music for MNT permanent collection were identified in all three domains of the psychic process: emotional (improved visitors' moods), cognitive (awakened the memory, curiosity and the desire to spread the knowledge) and motivational (inspired play and action). The effects have manifested across all research groups, which notably also included the visually impaired museum visitors.
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