{"title":"在小型机器上使用行进立方体","authors":"Montani C., Scopigno R.","doi":"10.1006/cgip.1994.1017","DOIUrl":null,"url":null,"abstract":"<div><p>A simple technique to visualize the isosurfaces extracted from a cell-based volumetric dataset using the Marching Cubes algorithm is proposed. The technique exploits the intrinsic ordering of the triangles produced by the surface extraction algorithm by adopting a Back-to-Front visualization technique. The use of the technique together with the adoption of a simple shading algorithm permits the rendering of high resolution volumetric datasets in computational environments with limited capabilities in terms of memory and graphics hardware.</p></div>","PeriodicalId":100349,"journal":{"name":"CVGIP: Graphical Models and Image Processing","volume":"56 2","pages":"Pages 182-183"},"PeriodicalIF":0.0000,"publicationDate":"1994-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1006/cgip.1994.1017","citationCount":"15","resultStr":"{\"title\":\"Using Marching Cubes on Small Machines\",\"authors\":\"Montani C., Scopigno R.\",\"doi\":\"10.1006/cgip.1994.1017\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>A simple technique to visualize the isosurfaces extracted from a cell-based volumetric dataset using the Marching Cubes algorithm is proposed. The technique exploits the intrinsic ordering of the triangles produced by the surface extraction algorithm by adopting a Back-to-Front visualization technique. The use of the technique together with the adoption of a simple shading algorithm permits the rendering of high resolution volumetric datasets in computational environments with limited capabilities in terms of memory and graphics hardware.</p></div>\",\"PeriodicalId\":100349,\"journal\":{\"name\":\"CVGIP: Graphical Models and Image Processing\",\"volume\":\"56 2\",\"pages\":\"Pages 182-183\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1994-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1006/cgip.1994.1017\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CVGIP: Graphical Models and Image Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1049965284710170\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CVGIP: Graphical Models and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1049965284710170","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A simple technique to visualize the isosurfaces extracted from a cell-based volumetric dataset using the Marching Cubes algorithm is proposed. The technique exploits the intrinsic ordering of the triangles produced by the surface extraction algorithm by adopting a Back-to-Front visualization technique. The use of the technique together with the adoption of a simple shading algorithm permits the rendering of high resolution volumetric datasets in computational environments with limited capabilities in terms of memory and graphics hardware.