Three is a crowd? Our experience of testing large-scale social software in a usability lab

Dana Mckay, Kagonya Awori, H. Ferdous
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Abstract

'In the wild' testing has been the cornerstone of HCI in past attempts to create large scale social software, such as conference software. Conversely mobile software is frequently tested in a lab environment, thus banishing typical context of use. In this paper we present our attempt at merging the two approaches for conference social software. We tested in the lab, but attempted to replicate some of the social context of field-based testing. We report our learnings and propose future research for this type of hybrid testing.
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三个是一群人?我们在可用性实验室测试大型社交软件的经验
“野外”测试在过去创建大型社交软件(如会议软件)的尝试中一直是HCI的基石。相反,移动软件经常在实验室环境中进行测试,从而消除了典型的使用环境。在本文中,我们提出了将这两种方法合并为会议社交软件的尝试。我们在实验室进行测试,但试图复制一些基于现场测试的社会背景。我们报告了我们的学习成果,并提出了这种类型的混合测试的未来研究。
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