Hardware Acceleration of Long Read Pairwise Overlapping in Genome Sequencing: A Race Between FPGA and GPU

Licheng Guo, Jason Lau, Zhenyuan Ruan, Peng Wei, J. Cong
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引用次数: 55

Abstract

In genome sequencing, it is a crucial but time-consuming task to detect potential overlaps between any pair of the input reads, especially those that are ultra-long. The state-of-the-art overlapping tool Minimap2 outperforms other popular tools in speed and accuracy. It has a single computing hot-spot, chaining, that takes 70% of the time and needs to be accelerated. There are several crucial issues for hardware acceleration because of the nature of chaining. First, the original computation pattern is poorly parallelizable and a direct implementation will result in low utilization of parallel processing units. We propose a method to reorder the operation sequence that transforms the algorithm into a hardware-friendly form. Second, the large but variable sizes of input data make it hard to leverage task-level parallelism. Therefore, we customize a fine-grained task dispatching scheme which could keep parallel PEs busy while satisfying the on-chip memory restriction. Based on these optimizations, we map the algorithm to a fully pipelined streaming architecture on FPGA using HLS, which achieves significant performance improvement. The principles of our acceleration design apply to both FPGA and GPU. Compared to the multi-threading CPU baseline, our GPU accelerator achieves 7x acceleration, while our FPGA accelerator achieves 28x acceleration. We further conduct an architecture study to quantitatively analyze the architectural reason for the performance difference. The summarized insights could serve as a guide on choosing the proper hardware acceleration platform.
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基因组测序中长读对重叠的硬件加速:FPGA和GPU之间的竞争
在基因组测序中,检测任何一对输入序列之间的潜在重叠是一项至关重要但耗时的任务,特别是那些超长的输入序列。最先进的重叠工具Minimap2在速度和精度方面优于其他流行的工具。它有一个单独的计算热点——链,它占用了70%的时间,需要加速。由于链的性质,硬件加速有几个关键问题。首先,原始计算模式的并行性较差,直接实现会导致并行处理单元的利用率较低。我们提出了一种重新排序运算序列的方法,将算法转换为硬件友好的形式。其次,输入数据的大而可变的大小使得很难利用任务级并行性。因此,我们定制了一种细粒度的任务调度方案,可以在满足片上内存限制的同时使并行pe保持繁忙状态。基于这些优化,我们使用HLS将算法映射到FPGA上的全流水线流架构,从而实现了显着的性能提升。我们的加速设计原则适用于FPGA和GPU。与多线程CPU基线相比,我们的GPU加速器实现了7倍的加速,而我们的FPGA加速器实现了28倍的加速。我们进一步进行架构研究,定量分析性能差异的架构原因。总结的见解可以作为选择合适的硬件加速平台的指南。
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Hardware Acceleration of Long Read Pairwise Overlapping in Genome Sequencing: A Race Between FPGA and GPU MEG: A RISCV-Based System Simulation Infrastructure for Exploring Memory Optimization Using FPGAs and Hybrid Memory Cube π-BA: Bundle Adjustment Acceleration on Embedded FPGAs with Co-observation Optimization Safe Task Interruption for FPGAs Analyzing the Energy-Efficiency of Vision Kernels on Embedded CPU, GPU and FPGA Platforms
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