A Comparison of Descriptive and Emotive Labels to Explain Human Perception of Gait Styles on a Compass Walker in Variable Contexts

Jacey Lambert, Umer Huzaifa, Wali Rizvi, A. LaViers
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引用次数: 1

Abstract

The behavior and aesthetics of robots can impact perception by human viewers, and prior work has shown that context influences this judgement. This paper presents an experiment to better understand what sort of gait label can best explain human estimate of an internal state based on external changes, despite effects of variable context on the perception of gait. The study analyzes how a user’s perception of movement in a simple two degree-of-freedom mechanism changes through the use of varying environments via more emotive or more descriptive labels. Specifically, five bipedal gaits were overlaid onto illustrated backgrounds that were created to reflect various affective inclinations and given labels with and without emotive implications. Users were then asked to rate the accuracy of the descriptive or emotive labels of these videos, and the differences between their ratings were compared throughout the multiple backgrounds. It was found that while both sets of labels scored well, emotive labels were slightly preferred overall. However, although the addition of an environment positively affected the user perceptions in rating the suggested descriptive labels, it was more likely to negatively affect the ratings of emotive labels. The results of this analysis suggest that lay end-users prefer to make judgements about motion behavior in an emotive space but that descriptive labels may be more stable identifiers across various contexts for robot designers. These results highlight the emotional connection that humans make with motion and the role the context plays in helping to create this experience.
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描述和情感标签的比较来解释人类在不同环境下对指南针步行者步态风格的感知
机器人的行为和美学可以影响人类观众的感知,先前的研究表明,环境会影响这种判断。本文提出了一个实验,以更好地理解什么样的步态标签可以最好地解释人类基于外部变化对内部状态的估计,尽管可变环境对步态的感知有影响。该研究分析了在一个简单的两自由度机制中,用户对运动的感知是如何通过使用更情绪化或更具描述性的标签来改变不同环境的。具体来说,五种两足步态被覆盖在插图背景上,这些插图背景是为了反映各种情感倾向而创建的,并给出带有或不带有情感含义的标签。然后要求用户对这些视频的描述性或情绪性标签的准确性进行评分,并在多个背景下比较他们之间的评分差异。结果发现,虽然两组标签得分都很高,但情感标签总体上略受青睐。然而,虽然环境的增加对用户评价建议的描述性标签有积极影响,但它更有可能对情感标签的评价产生消极影响。这一分析的结果表明,外行终端用户更喜欢在情感空间中对运动行为做出判断,但描述性标签可能是机器人设计师在各种环境中更稳定的标识符。这些结果强调了人类与动作之间的情感联系,以及环境在帮助创造这种体验方面所起的作用。
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