A component-based software architecture for control and simulation of robotic manipulators

F. Ferraguti, N. Golinelli, C. Secchi, Nicola Preda, M. Bonfè
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引用次数: 10

Abstract

The paper describes a software architecture for control and simulation of a generic robotic manipulator. The algorithmic part of the system is implemented using the Orocos component-based framework and its related library for robotic applications, while the graphical animation of the robot is developed with Blender. The proposed control and simulation framework is modular, reconfigurable and computationally efficient. Moreover, it can be seamlessly integrated into a more complex control architecture for a complete intelligent robotic system.
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基于组件的机械臂控制与仿真软件体系结构
本文介绍了一种通用机械臂控制与仿真的软件体系结构。系统的算法部分采用基于Orocos组件的框架及其相关的机器人应用库实现,机器人的图形动画使用Blender进行开发。所提出的控制和仿真框架具有模块化、可重构和计算效率高的特点。此外,它还可以无缝集成到一个更复杂的控制体系结构中,以形成一个完整的智能机器人系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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