Animating 3D facial models with MPEG-4 FaceDefTables

D. Jiang, Zhiguo Li, Zhaoqi Wang, Gao Wen
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引用次数: 9

Abstract

In this paper, the principle of facial animation compatible with the MPEG-4 standard is introduced. Then the algorithm of calculating the displacements of face mesh vertices within the influence of facial animation parameters (FAPs) is discussed and improved. At last, a method of constructing FaceDefTables, which is one field of facial definition parameters (FDPs), is presented Using this technique, realistic facial animation can be generated.
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动画3D面部模型与MPEG-4 FaceDefTables
本文介绍了兼容MPEG-4标准的人脸动画制作原理。然后讨论并改进了在人脸动画参数影响下计算人脸网格顶点位移的算法。最后,提出了一种构造FaceDefTables的方法,FaceDefTables是人脸定义参数(fdp)的一个领域,利用该技术可以生成逼真的人脸动画。
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Approximate simulation of distributed-memory multithreaded multiprocessors Scheduling a job mix in a partitionable parallel system Animating 3D facial models with MPEG-4 FaceDefTables Ranking a list of discrete-event models Controlling buffer usage in critical channel traversing
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