Interactive animated mobile information visualisation

Paul Craig
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引用次数: 9

Abstract

While the potential of mobile information visualisation is widely recognized, there is still relatively little research in this area and few practical guidelines for the design of mobile information visualisation interfaces. Indeed, it would appear that there is still a general feeling in the interface design community that mobile visualisation should be limited to simple operations and small scale data. Information visualisation research has concentrated thus far on desktop PCs and larger displays while interfaces for more compact mobile device have been neglected. This is in spite of the increasing popularity and widespread use of smart-phones and other new mobile technologies. In this paper we address this issue by developing a set of low-level interface design guidelines for mobile information visualisation development. This is done by considering a basic set of interactions and relating these to mobile device limitations. Our results suggest that the mindful application of existing information visualisation techniques can overcome many mobile device limitations and that proper implementation of interaction mechanisms and animated view transitions are key to effective mobile information visualisation. This is illustrated with case studies looking at a coordinated map and timeline interface for geo-temporal data, a distorted scatter-plot, and a space filling hierarchy view.
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交互式动画移动信息可视化
虽然移动信息可视化的潜力得到了广泛的认可,但在这一领域的研究仍然相对较少,并且很少有实用的指导方针来设计移动信息可视化界面。事实上,在界面设计社区中,似乎仍然有一种普遍的感觉,即移动可视化应该仅限于简单的操作和小规模的数据。到目前为止,信息可视化研究主要集中在台式电脑和更大的显示器上,而更紧凑的移动设备的界面却被忽视了。这是在智能手机和其他新的移动技术日益普及和广泛使用的情况下发生的。在本文中,我们通过开发一套用于移动信息可视化开发的低级界面设计指南来解决这个问题。这是通过考虑一组基本的交互并将其与移动设备的限制联系起来实现的。我们的研究结果表明,有意识地应用现有的信息可视化技术可以克服许多移动设备的限制,并且正确实施交互机制和动画视图转换是有效移动信息可视化的关键。通过案例研究来说明这一点,这些案例研究着眼于地理时间数据的协调地图和时间轴接口、扭曲的散点图和填充空间的层次结构视图。
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