Augmented reality using high fidelity spherical panorama with HDRI

Zi Siang See, M. Billinghurst, A. Cheok
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引用次数: 1

Abstract

This paper presents an experimental method and apparatus for producing spherical panoramas with high dynamic range imaging (HDRI). Our method is optimized for providing high fidelity augmented reality (AR) image-based environment recognition for mobile devices. Previous studies have shown that a pre-produced panorama image can be used to make AR tracking possible for mobile AR applications. However, there has been little research on determining the qualities of the source panorama image necessary for creating high fidelity AR experiences. Panorama image production can have various challenges that can result in inaccurate reproduction of images that do not allow correct virtual graphics to be registered in the AR scene. These challenges include using multiple angle photograph images that contain parallax error, nadir angle difficulty and limited dynamic range. For mobile AR, we developed a HDRI method that requires a single acquisition that extends the dynamic range from a digital negative. This approach that needs least acquisition time is to be used for multiple angles necessary for reconstructing accurately reproduced spherical panorama with sufficient luminance.
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增强现实使用高保真球面全景与HDRI
本文介绍了一种利用高动态范围成像(HDRI)制作球面全景图的实验方法和装置。我们的方法经过优化,可为移动设备提供高保真增强现实(AR)基于图像的环境识别。先前的研究表明,预先制作的全景图像可以用于移动AR应用程序的AR跟踪。然而,关于确定创建高保真AR体验所需的源全景图像质量的研究很少。全景图像制作可能面临各种挑战,这些挑战可能导致图像复制不准确,无法在AR场景中注册正确的虚拟图形。这些挑战包括使用包含视差误差的多角度照片图像,最低点角度困难和有限的动态范围。对于移动AR,我们开发了一种HDRI方法,需要从数字负片扩展动态范围的单次采集。这种获取时间最短的方法可用于重建精确再现的具有足够亮度的球形全景所需的多个角度。
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