Characterizing and Detecting Livestreaming Chatbots

Shreya Jain, D. Niranjan, Hemank Lamba, Neil Shah, P. Kumaraguru
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引用次数: 2

Abstract

Livestreaming platforms enable content producers, or streamers, to broadcast creative content to a potentially large viewer base. Chatrooms form an integral part of such platforms, enabling viewers to interact both with the streamer, and amongst themselves. Streams with high engagement (many viewers and active chatters) are typically considered engaging, and often promoted to end users by means of recommendation algorithms, and exposed to better monetization opportunities via revenue share from platform advertising, viewer donations, and third-party sponsorships. Given such incentives, some streamers make use of fraudulent means to increase perceived engagement by simulating chatter via fake “chatbots” which can be purchased from shady online marketplaces. This inauthentic engagement can negatively influence recommendation, hurt streamer and viewer trust in the platform, and harm monetization for honest streamers. In this paper, we tackle the novel problem of automating detection of chatbots on livestreaming platforms. To this end, we first formalize the livestreaming chatbot detection problem and characterize differences between botted and genuine chatter behavior observed from a real-world livestreaming chatter dataset collected from Twitch.tv. We then propose Sherlock, which posits a two-stage approach of detecting chatbotted streams, and subsequently detecting the constituent chatbots. Finally, we demonstrate effectiveness on both real and synthetic data: to this end, we propose a novel strategy for collecting labeled, synthetic chatter dataset (typically unavailable) from such platforms, enabling evaluation of proposed detection approaches against chatbot behaviors with varying signatures. Our approach achieves .97 precision/recall on the real-world dataset, and .80+ F1 scores across most simulated attack settings.
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表征和检测直播聊天机器人
直播平台使内容生产者或流媒体能够向潜在的大量观众播放创意内容。聊天室构成了这些平台的一个组成部分,使观众既可以与主播互动,也可以在他们自己之间互动。具有高参与度(许多观众和活跃的聊天)的流媒体通常被认为具有吸引力,通常通过推荐算法向最终用户推广,并通过平台广告,观众捐赠和第三方赞助的收入分成获得更好的盈利机会。考虑到这些动机,一些主播利用欺诈手段,通过假的“聊天机器人”来模拟聊天,这些机器人可以从阴暗的在线市场上购买。这种不真实的参与会对推荐产生负面影响,损害主播和观众对平台的信任,并损害诚实主播的盈利。在本文中,我们解决了在直播平台上自动检测聊天机器人的新问题。为此,我们首先形式化了直播聊天机器人检测问题,并描述了从Twitch.tv收集的真实直播聊天数据集观察到的bot和真实聊天行为之间的差异。然后我们提出了Sherlock,它假设了一种检测聊天流的两阶段方法,随后检测组成聊天机器人。最后,我们展示了在真实和合成数据上的有效性:为此,我们提出了一种新的策略,用于从这些平台收集标记的合成喋喋不休数据集(通常不可用),从而能够评估针对不同签名的聊天机器人行为的拟议检测方法。我们的方法在真实数据集上达到了0.97的精度/召回率,在大多数模拟攻击设置中达到了0.80 + F1的分数。
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