Prototype Implementation of a GPU-based Interactive Coupled Fluid-Structure Simulation

Ryota Henmi, Y. Nishimura, Hiroaki Suzuki, S. Fukuma, S. Mori, Akinori Yamaguchi, S. Tomita
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引用次数: 2

Abstract

This paper reports a prototype implementation of 3D Fluid-Structure Simulation. In this implementation, heartbeat fluid flows inside a rectangular tube where the operator can interactively change the width of the tube. In order to achieve interactive simulation speed, some parts of the simulation is accelerated by GPU. For further improvement of the simulation speed, two techniques have been examined: the first one reduces the communication between CPU and GPU, and the second one offloads a whole fluid flow simulation onto GPU.
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基于gpu的交互耦合流固耦合仿真的原型实现
本文报道了一个三维流固仿真的原型实现。在这种实现中,心跳液在矩形管中流动,操作人员可以交互地改变管的宽度。为了实现交互式仿真速度,对部分仿真过程进行了GPU加速。为了进一步提高仿真速度,研究了两种技术:第一种技术减少了CPU和GPU之间的通信,第二种技术将整个流体流动模拟卸载到GPU上。
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