EcoGO: Combining eco-feedback and gamification to improve the sustainability of driving style

Simone Avolicino, M. D. Gregorio, Marco Romano, M. Sebillo, G. Tortora, G. Vitiello
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引用次数: 4

Abstract

In this work, we develop and analyze the impact of using a gamified application to encourage users to adopt an eco-sustainable driving style. The proposed solution uses elements of gamification such as rankings, scores, prizes, and levels to encourage and engage the driver in an urban context. The score, in terms of eco-sustainable driving, is calculated by considering vehicle speed, acceleration and braking parameters during the driving session. The application also provides real-time feedback in order to help the driver improve his/her driving style. Whenever the application detects a sudden change in speed, known as an unsustainable behavior, it will warn the user so as to let him/her correct the driving style. Our solution is oriented to assist people in eco-sustainable driving while preventing them from loss of interest and from reverting to his/her former bad driving behaviors.
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EcoGO:结合生态反馈和游戏化,提高驾驶风格的可持续性
在这项工作中,我们开发并分析了使用游戏化应用程序来鼓励用户采用生态可持续驾驶方式的影响。建议的解决方案使用游戏化元素,如排名、分数、奖励和级别,以鼓励和吸引司机在城市环境中。在生态可持续驾驶方面,得分是通过考虑车辆在驾驶过程中的速度、加速和制动参数来计算的。该应用程序还提供实时反馈,以帮助司机提高他/她的驾驶风格。当应用程序检测到一个突然的速度变化,被称为不可持续的行为,它会警告用户,让他/她纠正驾驶风格。我们的解决方案旨在帮助人们进行生态可持续驾驶,同时防止他们失去兴趣并恢复以前的不良驾驶行为。
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