Remote Synchronous Interaction in Mixed Reality Gaming Worlds

Vlasios Kasapakis, Elena Dzardanova, D. Gavalas, Stella Sylaiou
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引用次数: 4

Abstract

Mixed-Reality (MR) worlds are created by fusing together real and virtual elements. This paper presents SEaMlESS, a multiuser, long-distance room-scale MR world. SEaMlESS utilizes widespread 3D modelling techniques and object tracking technologies to enable free user movement by providing full-body motion control, accurate real object representation within the virtual world, as well as interaction with real and virtual objects.
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混合现实游戏世界中的远程同步交互
混合现实(MR)世界是通过将真实和虚拟元素融合在一起而创建的。本文提出了一个无缝的、多用户的、远距离的房间级MR世界。SEaMlESS利用广泛的3D建模技术和对象跟踪技术,通过提供全身运动控制,在虚拟世界中精确的真实对象表示,以及与真实和虚拟对象的交互,实现用户的自由运动。
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Remote Synchronous Interaction in Mixed Reality Gaming Worlds Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems A DASH-based Mulsemedia Adaptive Delivery Solution Uninterruptible Play in Virtual Node-based Virtual Worlds Improving the Quality of 3D Immersive Interactive Cloud Based Services Over Unreliable Network
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