Demonstration of a low-cost hyper-realistic testbed for designing future onboard experiences

P. Lungaro, Konrad Tollmar, S. Firdose, Conrado Mateu Gisbert, Gaël Dubus
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引用次数: 2

Abstract

This demo presents DriverSense, a novel experimental platform for designing and validating onboard user interfaces for self-driving and remotely controlled vehicles. Most of currently existing vehicular testbeds and simulators are designed to reproduce with high fidelity the ergonomic aspects associated with the driving experience. However, with increasing deployment of self-driving and remotely controlled or monitored vehicles, it is expected that the digital components of the driving experience will become more relevant. That is because users will be less engaged in the actual driving tasks and more involved with oversight activities. In this respect, high visual testbed fidelity becomes an important pre-requisite for supporting the design and evaluation of future interfaces. DriverSense, which is based on the hyper-realistic video game GTA V, has been developed to satisfy this need. To showcase its experimental flexibility, a set of self-driving interfaces have been implemented, including Heads-Up Display (HUDs), Augmented Reality (ARs) and directional audio.
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展示一个低成本的超现实测试平台,用于设计未来的船上体验
本次演示展示了DriverSense,这是一个新颖的实验平台,用于设计和验证自动驾驶和遥控车辆的车载用户界面。目前大多数现有的车辆试验台和模拟器都是为了高保真地再现与驾驶体验相关的人体工程学方面。然而,随着越来越多的自动驾驶和远程控制或监控车辆的部署,预计驾驶体验的数字组件将变得更加重要。这是因为用户将较少参与实际驾驶任务,而更多地参与监督活动。在这方面,高视觉测试平台保真度成为支持未来界面设计和评估的重要先决条件。基于超现实视频游戏《侠盗猎车手5》的“DriverSense”就是为了满足这种需求而开发的。为了展示其实验的灵活性,一组自动驾驶接口已经实现,包括抬头显示器(hud),增强现实(ar)和定向音频。
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