Junya Kashiwakuma, I. Kitahara, Y. Kameda, Y. Ohta
{"title":"A virtual camera controlling method using multi-touch gestures for capturing free-viewpoint video","authors":"Junya Kashiwakuma, I. Kitahara, Y. Kameda, Y. Ohta","doi":"10.1145/2465958.2465961","DOIUrl":null,"url":null,"abstract":"This paper introduces a 3D free-viewpoint video-browsing interface that applies multi-touch manipulation to virtual camera control. It is difficult for general users to browse 3D free-viewpoint video because they are not accustomed to controlling a virtual camera from a free-viewpoint perspective. We focus on the multi-touch interface installed in tablet PCs as an input device, which has become a popular interface thanks to its easy and intuitive manipulation. We conduct subjective evaluations to define suitable gestures for virtual camera control. The results reveal which multi-touch gestures users tend to prefer for controlling a virtual camera.","PeriodicalId":166630,"journal":{"name":"European Conference on Interactive TV","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-06-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"European Conference on Interactive TV","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2465958.2465961","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
This paper introduces a 3D free-viewpoint video-browsing interface that applies multi-touch manipulation to virtual camera control. It is difficult for general users to browse 3D free-viewpoint video because they are not accustomed to controlling a virtual camera from a free-viewpoint perspective. We focus on the multi-touch interface installed in tablet PCs as an input device, which has become a popular interface thanks to its easy and intuitive manipulation. We conduct subjective evaluations to define suitable gestures for virtual camera control. The results reveal which multi-touch gestures users tend to prefer for controlling a virtual camera.