Mobile game recommendation using touch gestures

Hao-Tsung Yang, De-Yu Chen, Yaohua Hong, Kuan-Ta Chen
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引用次数: 4

Abstract

Today, any Internet user can find out and download more than one hundred thousands of games on mobile app marketplaces; nevertheless, how to pick the best games out of the large pool without spending much time on tryout is very challenging. The common rank list and social recommendation approaches for discovering new games do not work well when a player wants to search for games with a particular gameplay, or he may want to find out all the slow-paced games suitable for his grandparents. There is currently no feasible way to do that because these requirements cannot be formulated in a proper text search query. In this paper, we propose a scheme that can discover mobile games with similar gameplay based on players' touch gestures while playing a game. We select 22 mobile games from 5 genres and recorded 94 touch gesture traces from 5 subjects. The evaluation results show that 1) touch gestures can serve robust signatures of gameplay as the key traits of the touch gestures from different subjects remain consistent; 2) our scheme can give reasonably accurate recommendations of similar games simply based on touch gestures.
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使用触摸手势的手机游戏推荐
如今,任何互联网用户都可以在手机应用市场上找到并下载超过10万款游戏;然而,如何在不花太多时间进行选拔的情况下从大量游戏中挑选出最好的游戏是非常具有挑战性的。当玩家想要搜索具有特定玩法的游戏,或者他可能想要找到所有适合他祖父母的慢节奏游戏时,用于发现新游戏的常见排名列表和社交推荐方法并不适用。目前还没有可行的方法来做到这一点,因为这些需求不能在适当的文本搜索查询中表述出来。在本文中,我们提出了一种方案,可以根据玩家在玩游戏时的触摸手势来发现具有相似玩法的手机游戏。我们从5种类型中选择了22款手机游戏,并记录了5名受试者的94个触摸手势轨迹。评估结果表明:1)不同受试者的触摸手势的关键特征保持一致,可以作为游戏玩法的鲁棒特征;2)我们的方案可以基于触摸手势给出相当准确的同类游戏推荐。
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