Negotiation game to introduce non-linear utility

James H. Hale, Harshit Jalan, Nidhi Saini, Shao Ling Tan, Junhyuck Woo, J. Gratch
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Abstract

Much prior work in automated negotiation makes the simplifying assumption of linear utility functions. As such, we propose a framework for multilateral repeated negotiations in a complex game setting---to introduce non-linearities---where negotiators can choose with whom they negotiate in subsequent games. This game setting not only creates non-linear utility functions, but also motivates the negotiation.
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引入非线性效用的谈判博弈
许多先前的自动协商工作都简化了线性效用函数的假设。因此,我们提出了一个复杂博弈环境下多边重复谈判的框架——引入非线性——谈判者可以在随后的博弈中选择与谁谈判。这种游戏设置不仅创造了非线性效用函数,而且还激发了谈判。
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