Shinta Riski Amanda, Yusril Sahendra, Muhammad Aydil, Muhammad Farizal Ahyar, Johan Khadafi, O. Mt, Widia Nira Wati, Rika Musrianti, Sari Dewi, Nurhilma Nurhilma, Dian Prisda, Fatimah Hijrah, M. Ulfa, R. Fitria
{"title":"Character Card : Media Penguatan Pendidikan Karakter Di Smp Negeri 6 Meureubo","authors":"Shinta Riski Amanda, Yusril Sahendra, Muhammad Aydil, Muhammad Farizal Ahyar, Johan Khadafi, O. Mt, Widia Nira Wati, Rika Musrianti, Sari Dewi, Nurhilma Nurhilma, Dian Prisda, Fatimah Hijrah, M. Ulfa, R. Fitria","doi":"10.35308/lokseva.v2i1.7501","DOIUrl":null,"url":null,"abstract":"Character education is an obligation that schools must carry out for students as an effort to shape the character of students in the era of digital technology development. This activity was carried out at SMP Negeri 1 Meureubo with the aim of (1) increasing students' understanding of the values in character education; (2) Designing or designing Character Card media as a learning model for implementing character education programs; and (3) Forming digital literacy cadres in implementing character education programs. The method used is (1) The planning and preparation stage, namely the design of Character cards as one of the media used by the service team in outreach; (2) The implementation stage is to provide socialization material about character education values to students; and (3) Evaluation Stage. The target group in this activity was 30 combined students from grades 7 and 8. The results of this activity obtained a significant change from before the intervention was carried out. After the intervention, there was a change in the number of students who had knowledge and skills of character values consisting of the aspect of caring for the social environment there are (27 students), elements of peace-loving behavior (28 students), characteristics of religious attitude (25 students); and aspects of creativity (29 students). This service activity also forms the school's commitment to continue this program to improve school character educatio","PeriodicalId":166085,"journal":{"name":"Lok Seva: Journal of Contemporary Community Service","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Lok Seva: Journal of Contemporary Community Service","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.35308/lokseva.v2i1.7501","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Character education is an obligation that schools must carry out for students as an effort to shape the character of students in the era of digital technology development. This activity was carried out at SMP Negeri 1 Meureubo with the aim of (1) increasing students' understanding of the values in character education; (2) Designing or designing Character Card media as a learning model for implementing character education programs; and (3) Forming digital literacy cadres in implementing character education programs. The method used is (1) The planning and preparation stage, namely the design of Character cards as one of the media used by the service team in outreach; (2) The implementation stage is to provide socialization material about character education values to students; and (3) Evaluation Stage. The target group in this activity was 30 combined students from grades 7 and 8. The results of this activity obtained a significant change from before the intervention was carried out. After the intervention, there was a change in the number of students who had knowledge and skills of character values consisting of the aspect of caring for the social environment there are (27 students), elements of peace-loving behavior (28 students), characteristics of religious attitude (25 students); and aspects of creativity (29 students). This service activity also forms the school's commitment to continue this program to improve school character educatio
品格教育是学校在数字技术发展时代塑造学生品格的一项义务。这项活动是在SMP Negeri 1 meurebo进行的,目的是(1)增加学生对品格教育价值的理解;(2)设计或设计人格卡媒体作为实施人格教育项目的学习模式;(3)培养实施素质教育项目的数字素养干部。使用的方法是:(1)策划准备阶段,即设计人物卡片作为服务团队外展使用的媒介之一;(2)实施阶段为学生提供有关品格教育价值观的社会化材料;(3)评价阶段。本次活动的目标群体是30名7年级和8年级的学生。与进行干预之前相比,该活动的结果发生了显著变化。干预后,拥有以下品格价值观知识和技能的学生人数发生了变化:关心社会环境方面(27名学生)、爱好和平行为要素(28名学生)、宗教态度特征(25名学生);创造力方面(29名学生)。这一服务活动也形成了学校继续开展这一项目以改善学校品格教育的承诺