{"title":"An approach to a multimedia system on a chip","authors":"T. Nishitani","doi":"10.1109/SIPS.1999.822302","DOIUrl":null,"url":null,"abstract":"Issues of system-on-a-chip are reviewed and the reduction of the initial cost, mainly occupied by chip reworks, is shown to be the most important issue. In order to reduce chip reworks, SOC design methodologies based on applications can be segregated into three classes. One of three classes is to employ a programmable approach. The expansion of this class highly depends on the introduction of powerful programmable cores. Our dynamically reconfigurable logic engine (DRLE), which utilizes a FPGA approach with dynamically re-configurable functions, seems to be a promising way.","PeriodicalId":275030,"journal":{"name":"1999 IEEE Workshop on Signal Processing Systems. SiPS 99. Design and Implementation (Cat. No.99TH8461)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"1999 IEEE Workshop on Signal Processing Systems. SiPS 99. Design and Implementation (Cat. No.99TH8461)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIPS.1999.822302","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6

Abstract

Issues of system-on-a-chip are reviewed and the reduction of the initial cost, mainly occupied by chip reworks, is shown to be the most important issue. In order to reduce chip reworks, SOC design methodologies based on applications can be segregated into three classes. One of three classes is to employ a programmable approach. The expansion of this class highly depends on the introduction of powerful programmable cores. Our dynamically reconfigurable logic engine (DRLE), which utilizes a FPGA approach with dynamically re-configurable functions, seems to be a promising way.
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片上多媒体系统的一种实现方法
回顾了单片系统的问题,并指出降低初始成本(主要是芯片返工)是最重要的问题。为了减少芯片返工,基于应用的SOC设计方法可以分为三类。三种方法之一是采用可编程方法。该类的扩展高度依赖于强大的可编程内核的引入。动态可重构逻辑引擎(DRLE)利用FPGA实现动态可重构功能,似乎是一种很有前途的方法。
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