A high-speed CORDIC algorithm and architecture for DSP applications

M. Kuhlmann, K. Parhi
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引用次数: 20

Abstract

This paper presents a novel CORDIC algorithm and architecture for the rotation and vectoring mode in circular coordinate systems in which the directions of all micro-rotations are precomputed while maintaining a constant scale factor. Thus, an examination of the sign of the angle or y-remainder after each iteration is no longer required. By using Most-Significant Digit (MSD) first adder/multiplier, the critical path of the entire CORDIC architecture only requires (1.5 n+2) and (1.5 n+10) full-adders (n corresponds to the word-length of the inputs) for rotation and vectoring modes, respectively. This is a speed improvement of about 30% compared to the previously fastest reported shared rotation and vectoring mode implementations. Additionally, there is a higher degree of freedom in choosing the pipeline cutsets due to the novel independence of iteration i and i-1 in the CORDIC rotation. Optional pipelining can lead for example to an on-line delay of three clock-cycles where every clock cycles corresponds to a delay of twelve full-adders.
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用于DSP应用的高速CORDIC算法和体系结构
本文提出了一种新的CORDIC算法和结构,用于圆坐标系下的旋转和矢量模式,在保持恒定比例因子的情况下,预先计算所有微旋转的方向。因此,不再需要在每次迭代后检查角度符号或y余数。通过使用最高有效位数(MSD)第一加法器/乘法器,整个CORDIC架构的关键路径只需要(1.5 n+2)和(1.5 n+10)个全加法器(n对应于输入的字长)分别用于旋转和矢量模式。与之前报道的最快的共享旋转和矢量模式实现相比,这是大约30%的速度提升。此外,由于CORDIC旋转中迭代i和i-1的新颖独立性,在选择管道切割集时具有更高的自由度。例如,可选的流水线可以导致三个时钟周期的在线延迟,其中每个时钟周期对应于十二个满加法器的延迟。
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