Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulations Using Vibrations

Jean Sreng, A. Lécuyer, C. Andriot, B. Arnaldi
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引用次数: 11

Abstract

In this paper we introduce a "Spatialized Haptic Rendering" technique to enhance 6DOF haptic manipulation of virtual objects with impact position information using vibrations. This rendering technique uses our perceptive ability to determine the contact position by using the vibrations generated by the impact. In particular, the different vibrations generated by a beam are used to convey the impact position information. We present two experiments conducted to tune and evaluate our spatialized haptic rendering technique. The first experiment investigates the vibration parameters (amplitudes/frequencies) needed to enable an efficient discrimination of the force patterns used for spatialized haptic rendering. The second experiment is an evaluation of spatialized haptic rendering during 6DOF manipulation. Taken together, the results suggest that spatialized haptic rendering can be used to improve the haptic perception of impact position in complex 6DOF interactions.
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空间化触觉渲染:在使用振动的6DOF触觉模拟中提供冲击位置信息
本文介绍了一种“空间化触觉渲染”技术,利用振动来增强虚拟物体的6DOF触觉操纵。这种渲染技术使用我们的感知能力,通过使用撞击产生的振动来确定接触位置。特别地,利用梁产生的不同振动来传递冲击位置信息。我们提出了两个实验来调整和评估我们的空间化触觉渲染技术。第一个实验研究了有效识别用于空间化触觉渲染的力模式所需的振动参数(振幅/频率)。第二个实验是对六自由度操作过程中空间化触觉渲染的评价。综上所述,空间化触觉渲染可用于改善复杂6DOF交互中冲击位置的触觉感知。
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