Using AR Technology for Automotive Visibility and Accessibility Assessment

Shiguang Qiu, Xu Jing, X. Fan, Qichang He
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引用次数: 13

Abstract

Automotive interior ergonomics analysis is an important step for its development validation in the process, which directly affects the product development cycle time and cost. In order to provide a quick and human-in-loop visibility evaluation method for style designer when designing vehicle interior, a new method is proposed based on augmented reality. In this method, firstly virtual car interior model is superimposed to physical mockup accurately, then driving virtual visual cones through tracking eyes' position by tracking tool in real time to carry on visibility assessment. In addition, right hand's motion data is captured by data glove and tracking tool, which is used to drive virtual hand for interaction with virtual interior model, then carrying on accessibility assessment. Based on above-mentioned method the automotive interior ergonomics assessment system is designed and realized, which is verified by two cases of evaluating a certain car model's A-pillar and operating the hand controls locating on the middle dashboard in the different position. The result shows that this method is simple and useful. Therefore, it offers a new way for visibility and accessibility assessment in the conceptual design of automotive development.
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使用AR技术进行汽车可见性和可达性评估
汽车内饰人机工程学分析是汽车内饰开发验证过程中的重要环节,直接影响到产品开发周期的时间和成本。为了给造型设计师在设计汽车内饰时提供一种快速、人性化的可视性评价方法,提出了一种基于增强现实技术的汽车内饰可视性评价方法。该方法首先将虚拟汽车内饰模型精确地叠加到实体模型上,然后利用跟踪工具实时跟踪眼睛的位置,驱动虚拟视锥进行可视性评估。此外,通过数据手套和跟踪工具捕获右手运动数据,驱动虚拟手与虚拟室内模型交互,进行可达性评估。基于上述方法设计并实现了汽车内饰人机工程学评价系统,并通过对某车型a柱的评价和对位于中间仪表板上的手控在不同位置的操作两种情况进行了验证。结果表明,该方法简单实用。因此,它为汽车开发概念设计的可视性和可达性评价提供了一种新的途径。
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