Evaluating Haptic feedback from Augmented Reality Models through Image Processing and Fuzzy Control: Haptic Interaction in Human Computer Interfaces for Product Design Services

U. Sharma, Mihir Sampat
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Abstract

Digitization of the industry has reformed the entire product market. With the introduction of virtual and augmented reality, their technical applications in product services have opened new doors to the layout of how we approach engineering design practices. The potential that virtual and augmented reality possess as a tool to explore designs and product features have no bounds. These technical features when further aided by haptic technology further narrow the gap between real and virtual elements. These services, however, are not cost-efficient solutions that can be readily employed by the common man. They require expensive setup and hardware that operate on heavy processors to function. Through our research, we aim to propose a cost-effective, ergonomic yet adaptable solution that can be deployed without any high capital or computational capabilities. In our paper we present a solution to provide augmented reality services through image processing and haptic feedback response. The project operates on Unity and Python and our haptic controller is actuated through an Arduino Uno microcontroller.
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通过图像处理和模糊控制评估增强现实模型的触觉反馈:产品设计服务人机界面中的触觉交互
行业的数字化改变了整个产品市场。随着虚拟现实和增强现实技术的引入,它们在产品服务中的技术应用为我们如何处理工程设计实践的布局打开了新的大门。虚拟和增强现实作为一种探索设计和产品功能的工具,其潜力是无限的。这些技术特征在触觉技术的进一步辅助下,进一步缩小了真实和虚拟元素之间的差距。然而,这些服务并不是普通人可以轻易使用的低成本解决方案。它们需要昂贵的安装和硬件,在重型处理器上运行才能正常工作。通过我们的研究,我们的目标是提出一种具有成本效益,符合人体工程学且适应性强的解决方案,可以在没有任何高资本或计算能力的情况下部署。在本文中,我们提出了一种通过图像处理和触觉反馈响应来提供增强现实服务的解决方案。该项目在Unity和Python上运行,我们的触觉控制器通过Arduino Uno微控制器驱动。
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