Displaced subdivision surfaces of animated meshes

Hyunjung Lee, Minsu Ahn, Seungyong Lee
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引用次数: 6

Abstract

We propose a novel technique for extracting a series of displaced subdivision surfaces sharing the same topology and the same displacement map from a given animated mesh. Our motion-based mesh simplification method creates control meshes with a small number of vertices but keeps the motion information. Extracted control meshes are simpler than the original meshes, and so easier to edit and take less storage. Our method uses only one displacement map for all frames, which greatly reduces the amount of data.
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动画网格的位移细分表面
我们提出了一种从给定动画网格中提取具有相同拓扑和相同位移图的一系列位移细分表面的新技术。我们的基于运动的网格简化方法创建了具有少量顶点的控制网格,但保留了运动信息。提取的控制网格比原始网格更简单,因此更容易编辑和占用更少的存储空间。我们的方法对所有帧只使用一个位移贴图,大大减少了数据量。
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