{"title":"Maximizing parallelism in the construction of BVHs, octrees, and k-d trees","authors":"Tero Karras","doi":"10.2312/EGGH/HPG12/033-037","DOIUrl":null,"url":null,"abstract":"A number of methods for constructing bounding volume hierarchies and point-based octrees on the GPU are based on the idea of ordering primitives along a space-filling curve. A major shortcoming with these methods is that they construct levels of the tree sequentially, which limits the amount of parallelism that they can achieve. We present a novel approach that improves scalability by constructing the entire tree in parallel. Our main contribution is an in-place algorithm for constructing binary radix trees, which we use as a building block for other types of trees.","PeriodicalId":294868,"journal":{"name":"EGGH-HPG'12","volume":"53 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"205","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"EGGH-HPG'12","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/EGGH/HPG12/033-037","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 205
Abstract
A number of methods for constructing bounding volume hierarchies and point-based octrees on the GPU are based on the idea of ordering primitives along a space-filling curve. A major shortcoming with these methods is that they construct levels of the tree sequentially, which limits the amount of parallelism that they can achieve. We present a novel approach that improves scalability by constructing the entire tree in parallel. Our main contribution is an in-place algorithm for constructing binary radix trees, which we use as a building block for other types of trees.