Mobile development using web technologies focusing on games

André Santanchè, Renoir Boulanger, Gabriela Viana, Ricardo Panaggio, B. Melo, Hugo Aboud
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引用次数: 3

Abstract

Games are typically challenging applications to develop and they are omnipresent in the mobile platforms. Besides the hardware limitations and heterogeneity of mobiles, we are experiencing a "software platform epoch". Platforms like iOS, Android and Windows Phone offer to developers complete hermetic environments, which come with compatibility side effects, constraining applications to be reimplemented in order to address each platform. One of the most promising approaches to face this platform battle is based on the combination of Web technologies -- HTML5, CSS3 and JavaScript -- to produce platform-independent applications for mobiles. The question here is how to achieve the balance between independence and performance, required by games. This mini-course gives an overview of this scenario focusing in aspects addressed to game development.
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使用网页技术开发手机游戏
游戏通常是具有挑战性的应用程序,它们在移动平台上无处不在。除了硬件限制和手机的异质性,我们正在经历一个“软件平台时代”。像iOS、Android和Windows Phone这样的平台为开发者提供了完全封闭的环境,这伴随着兼容性的副作用,限制了应用程序为了满足每个平台而被重新实现。面对这场平台之争,最有希望的方法之一是结合Web技术(HTML5、CSS3和JavaScript),为手机开发独立于平台的应用程序。这里的问题是如何实现游戏所要求的独立性和性能之间的平衡。这个迷你课程概述了这个场景,重点介绍了游戏开发的各个方面。
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