Virtual Campus: Infrastructure and spatiality management tools based on 3D environments

Tatiana Sánchez Botero, Alejandro Montes Muñoz
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Abstract

This paper describes the development and implementation of "Virtual Campus", a prototype that brings together a set of interfaces and interaction techniques (VR, AR, mobile apps, 3D), to generate alternatives to the systems that are traditionally used (web, desktop applications, etc.), for the spatial management of the campus in Universidad Católica de Pereira, such as the reservation of classrooms, objects, zones, security, among others.1
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虚拟校园:基于3D环境的基础设施和空间管理工具
本文描述了“虚拟校园”的开发和实现,这是一个原型,汇集了一组界面和交互技术(VR, AR,移动应用程序,3D),以生成替代传统使用的系统(web,桌面应用程序等),用于universsidad Católica de Pereira校园的空间管理,例如教室,对象,区域,安全等的预订
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