Software and Simulation Modeling for Real-Time Software-Intensive Systems

Dongping Huang, H. Sarjoughian
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引用次数: 39

Abstract

Successful development of large-scale complex and distributed real-time systems commonly relies on models developed separately for simulation studies and software implementation. Systems theory provides sound modeling principles to characterize structural and behavioral aspects of systems across time and space. The behavior of these models can be observed using simulation protocols that can correctly interpret time-based logical dynamics. Similarly, object-orientation theories and software architecture principles enable modeling static and dynamic behavior of systems. While models described either in system-theoretic or object-orientated languages may be used for both software design and simulation modeling, each has its own strengths and weaknesses. For example, a class of system-theoretic modeling approach called Discrete-event System Specification (DEVS) provides an appropriate basis to develop simulation models exhibiting concurrent and distributed behavior. Similarly, the Unified Modeling Language with real-time (UML-RT) constructs can be used to develop software design models that can be implemented and executed. Since software models are not suitable to be used as simulation models and simulation models may not adequately lend themselves to serve as software design blueprints, it is important to examine these approaches. We show some of the key shortcomings of these simulation and software design modeling approaches by developing some detailed specifications and implementation of a coffee machine with a focus on their treatment of logical and physical time.
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实时软件密集型系统的软件与仿真建模
大型复杂和分布式实时系统的成功开发通常依赖于单独开发的模型进行仿真研究和软件实现。系统理论提供了良好的建模原则,以表征跨时间和空间的系统的结构和行为方面。可以使用能够正确解释基于时间的逻辑动态的仿真协议来观察这些模型的行为。类似地,面向对象理论和软件体系结构原则可以对系统的静态和动态行为进行建模。虽然用系统理论或面向对象语言描述的模型可以用于软件设计和仿真建模,但每种语言都有自己的优缺点。例如,一类称为离散事件系统规范(DEVS)的系统理论建模方法为开发显示并发和分布式行为的仿真模型提供了适当的基础。类似地,具有实时(UML-RT)构造的统一建模语言可用于开发可实现和执行的软件设计模型。由于软件模型不适合用作仿真模型,而仿真模型也不适合用作软件设计蓝图,所以检查这些方法是很重要的。我们通过开发咖啡机的一些详细规范和实现来展示这些仿真和软件设计建模方法的一些主要缺点,重点关注它们对逻辑和物理时间的处理。
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