Understanding Refactoring Tasks over Time: A Study Using Refactoring Graphs

Aline Brito, André C. Hora, M. T. Valente
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引用次数: 1

Abstract

Refactoring is a fundamental practice in modern software development. Therefore, it is essential that practitioners have a solid understanding of refactoring, both in theory and in practice. In this paper, we rely on a graph-based abstraction — called refactoring graphs — to visualize and analyze refactorings performed by students in a canonical refactoring application: the Video Store System, proposed by Fowler. We asked 46 students to perform the refactorings included in this example under two scenarios: according to a list of explicit guidelines, where most students performed the tasks successfully; and by using flexible ones, in which a part of the students faced problems identifying the appropriate operations. We conclude by presenting discussions and implications.
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随着时间的推移理解重构任务:使用重构图的研究
重构是现代软件开发中的一项基本实践。因此,实践者对重构有一个坚实的理解是很重要的,无论是在理论上还是在实践中。在本文中,我们依赖于一种基于图的抽象——称为重构图——来可视化和分析学生在一个规范重构应用程序中执行的重构:由Fowler提出的视频存储系统。我们要求46名学生在两种情况下执行本例中包含的重构:根据一系列明确的指导方针,大多数学生成功地执行了任务;通过使用灵活的方法,部分学生面临识别适当操作的问题。最后,我们提出讨论和启示。
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