LibraryCraft - how the COVID-19 pandemic led to the growth of the WA libraries public Minecraft server

J. Cleave, John Geijsman
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引用次数: 10

Abstract

Purpose LibraryCraft was created to bring communities together across Western Australia (WA) in a safe, structured and moderated way so that players could stretch their creativity and imagination. LibraryCraft uses the features of Minecraft that stretch users’ innovation and creative thinking, develops their STEAM skills and builds social and life skills such as collaboration, negotiation, economic management and civic engagement. Design/methodology/approach In late 2019, the Fremantle Library launched a small, local Minecraft server for the local community of young people. After several months of testing and upgrades, LibraryCraft was made available to all players aged 7–17 across WA, and WA local governments were invited to participate. Findings The COVID-19 pandemic led to a cancellation of Fremantle Library in-person programmes; LibraryCraft, as a purely online programme, was scaled up, and in a few weeks, had more than tripled its player base. At the time of writing, LibraryCraft brings together 20 WA local councils, reaches over 100 players from Derby-West Kimberley to Albany and sees hundreds of play hours logged each week. Players have created new friendships across the state and are regularly working collaboratively on challenges and exploration. Originality/value While Minecraft servers operated by libraries are far from new, LibraryCraft is unique. No groups of libraries have run Minecraft servers collaboratively in Australia before, and none is available state wide. The programme is highly valued with families in WA, providing a safe social outlet for players stuck at home in isolation.
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LibraryCraft - COVID-19大流行如何导致西澳图书馆公共Minecraft服务器的增长
librarycraft的创建是为了将整个西澳大利亚州(WA)的社区以安全,结构化和适度的方式聚集在一起,以便玩家可以发挥他们的创造力和想象力。LibraryCraft使用Minecraft的功能,扩展用户的创新和创造性思维,发展他们的STEAM技能,并建立社交和生活技能,如协作,谈判,经济管理和公民参与。设计/方法/方法2019年底,弗里曼特尔图书馆为当地年轻人社区推出了一个小型的本地Minecraft服务器。经过几个月的测试和升级,LibraryCraft向西澳所有7-17岁的玩家开放,西澳地方政府也被邀请参加。COVID-19大流行导致弗里曼特尔图书馆取消了面对面的项目;作为一款纯粹的在线游戏,《LibraryCraft》不断扩大规模,并在几周内拥有了超过三倍的玩家基础。在撰写本文时,LibraryCraft汇集了20个西澳地方委员会,从德比-西金伯利到奥尔巴尼的100多名玩家,每周记录了数百小时的游戏时间。玩家们在整个州建立了新的友谊,并定期合作迎接挑战和探索。原创性/价值虽然图书馆运营的《我的世界》服务器并不新鲜,但LibraryCraft是独一无二的。在此之前,没有任何图书馆团队在澳大利亚协作运行Minecraft服务器,也没有任何图书馆团队在全国范围内可用。该方案受到西澳家庭的高度重视,为被隔离在家的球员提供了一个安全的社交出口。
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