Use of Landmarks to Design Large and Efficient Command Interfaces

Md. Sami Uddin
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引用次数: 4

Abstract

Rapid command selection is a priority for the user interface designers. Spatial memory is an effective way to improve the selection performance, since it allows users to make quick selection decisions from the memory rather than relying on the slow visual search. Spatial learning in the real world leverages landmarks available in the environment, but user interfaces often lack in visual landmarks. As a result, when the number of commands increases, remembering locations and efficient command selection become difficult. To improve the efficiency of memory-based user interfaces, I am investigating the use of landmarks in different spatially-stable interfaces. With a series of exemplar interfaces, I am trying to exploit the interface and human factors related to users' spatial knowledge. I along with my colleagues developed a new memory-based technique -- HandMark menu that uses the hands and fingers as landmarks, and helps users to remember commands placed between and around them. My current research investigates the use of both natural and artificial landmarks in spatial interfaces, and their effects in rapid spatial memory development.
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使用地标来设计大而高效的命令界面
快速的命令选择是用户界面设计者优先考虑的问题。空间记忆是提高选择性能的有效方法,因为它允许用户从记忆中做出快速的选择决定,而不是依赖于缓慢的视觉搜索。现实世界中的空间学习利用环境中可用的地标,但用户界面通常缺乏视觉地标。因此,当命令数量增加时,记忆位置和有效的命令选择变得困难。为了提高基于记忆的用户界面的效率,我正在研究地标在不同空间稳定界面中的使用。通过一系列的范例界面,我试图挖掘与用户空间知识相关的界面和人为因素。我和我的同事们开发了一种新的基于记忆的技术——HandMark菜单,它用手和手指作为标志,帮助用户记住他们之间和周围的命令。我目前的研究调查了自然和人工地标在空间界面中的使用,以及它们对快速空间记忆发展的影响。
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