An algorithm of real-time rendering earth with atmosphere from the viewpoint near ground

Liqiang Zhang, C. Li, C. Zheng, Xiaohui Hu, Pin Lv
{"title":"An algorithm of real-time rendering earth with atmosphere from the viewpoint near ground","authors":"Liqiang Zhang, C. Li, C. Zheng, Xiaohui Hu, Pin Lv","doi":"10.1109/CSAE.2011.5952622","DOIUrl":null,"url":null,"abstract":"A new algorithm is proposed to render the earth with atmospheric effects, in which the light intensity is analyzed and divided into three parts that can be calculated individually. Satellite remote sensing data is used to be inverted to ground bidirectional reflectance model. Texture of surface reflectance, optical depth, emissivity and temperature is generated in the phase of data processing, which is applied to GPU-based real-time rendering system. Thus light interacting effect between ground and atmosphere is realized. The method is proved to render the scene more realistic and immersive, and shows high efficiency and flexibility for complex application.","PeriodicalId":138215,"journal":{"name":"2011 IEEE International Conference on Computer Science and Automation Engineering","volume":"81 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-06-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE International Conference on Computer Science and Automation Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CSAE.2011.5952622","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

A new algorithm is proposed to render the earth with atmospheric effects, in which the light intensity is analyzed and divided into three parts that can be calculated individually. Satellite remote sensing data is used to be inverted to ground bidirectional reflectance model. Texture of surface reflectance, optical depth, emissivity and temperature is generated in the phase of data processing, which is applied to GPU-based real-time rendering system. Thus light interacting effect between ground and atmosphere is realized. The method is proved to render the scene more realistic and immersive, and shows high efficiency and flexibility for complex application.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
近地视点大气地球实时渲染算法
提出了一种具有大气效应的大地渲染新算法,该算法通过对光强的分析,将光强分成可单独计算的三个部分。利用卫星遥感数据反演地面双向反射模型。在数据处理阶段生成表面反射率、光深、发射率和温度的纹理,并将其应用于基于gpu的实时渲染系统。从而实现了地面与大气之间的光相互作用效应。实验证明,该方法能使场景更逼真、更具有沉浸感,在复杂应用中表现出较高的效率和灵活性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Visual group identification method of technical competitors using LinLog graph clustering algorithm Overview of 3D textile dynamic simulation research Monotonically decreasing eigenvalue for edge-sharpening diffusion Visual Tracking with adaptive layered-optimizing particles in Multifeature Particle Filtering Framework The fast Viterbi algorithm caching Profile Hidden Markov Models on graphic processing units
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1