{"title":"Overview of 3D textile dynamic simulation research","authors":"Bao Xiaomin, Ni Xiaoqing, Wang Yaming, Zhu Hanyu","doi":"10.1109/CSAE.2011.5953282","DOIUrl":null,"url":null,"abstract":"3D textile dynamic simulation aims to realize the simulation on fabric in the real environment, which has great significance in the field of virtual reality and computer animation. The modeling methods of the 3D textile are the key technologies and are the first step in the 3D simulation. Based on the model, collision detection of the fabric is needed in order to realize the dynamic, real-time simulation. Meanwhile, to make the simulated texture more true, it is demanded to consider the illumination model, and texture mapping of the fabric. The paper has separately introduced three kinds of modeling methods, two collision detection methods, two typical illumination model, and three texture mapping methods. Finally, the trends of future research are discussed.","PeriodicalId":138215,"journal":{"name":"2011 IEEE International Conference on Computer Science and Automation Engineering","volume":"221 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE International Conference on Computer Science and Automation Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CSAE.2011.5953282","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
3D textile dynamic simulation aims to realize the simulation on fabric in the real environment, which has great significance in the field of virtual reality and computer animation. The modeling methods of the 3D textile are the key technologies and are the first step in the 3D simulation. Based on the model, collision detection of the fabric is needed in order to realize the dynamic, real-time simulation. Meanwhile, to make the simulated texture more true, it is demanded to consider the illumination model, and texture mapping of the fabric. The paper has separately introduced three kinds of modeling methods, two collision detection methods, two typical illumination model, and three texture mapping methods. Finally, the trends of future research are discussed.