Virtual Simulation for Lighting & Design Education

M. Boyles, Jeff Rogers, Keith Goreham, Mary Ann Frank, Jan Cowan
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引用次数: 7

Abstract

The study of lighting in architectural and interior design education is diverse and difficult. It has been shown that static computer-generated imagery can adequately represent real-world environments for subjective lighting analysis as long as the software accurately reproduces certain light distributions. This paper describes a prototype environment that explores an alternative education tool for studying interior lighting environments through the use of global illumination simulations in a virtual environment. Modern virtual reality technology affords us the luxury of not only achieving a high quality visual experience but also allowing the student to navigate through a space and interactively adjust lighting parameters. We describe our experience creating such an environment as well as the subjective interpretation of student users.
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照明与设计教育的虚拟仿真
建筑和室内设计教育中照明的研究是多样化和困难的。已经证明,静态计算机生成的图像可以充分代表真实世界的环境,进行主观照明分析,只要软件准确地再现某些光线分布。本文描述了一个原型环境,通过在虚拟环境中使用全局照明模拟来探索研究室内照明环境的替代教育工具。现代虚拟现实技术不仅为我们提供了高质量的视觉体验,而且还允许学生在空间中导航,并交互式地调整照明参数。我们描述了我们创造这样一个环境的经验,以及学生用户的主观解释。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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